Bulk clearing of whitespace
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@@ -68,7 +68,7 @@ const cDistortedHeightmap::sGenParam cDistortedHeightmap::m_GenParam[256] =
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/* biMesa */ { 2.0f, 2.0f}, // 37
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/* biMesaPlateauF */ { 2.0f, 2.0f}, // 38
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/* biMesaPlateau */ { 2.0f, 2.0f}, // 39
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// biomes 40 .. 128 are unused, 89 empty placeholders here:
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{0.0f, 0.0f}, {0.0f, 0.0f}, {0.0f, 0.0f}, {0.0f, 0.0f}, {0.0f, 0.0f}, {0.0f, 0.0f}, {0.0f, 0.0f}, {0.0f, 0.0f}, {0.0f, 0.0f}, {0.0f, 0.0f}, // 40 .. 49
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{0.0f, 0.0f}, {0.0f, 0.0f}, {0.0f, 0.0f}, {0.0f, 0.0f}, {0.0f, 0.0f}, {0.0f, 0.0f}, {0.0f, 0.0f}, {0.0f, 0.0f}, {0.0f, 0.0f}, {0.0f, 0.0f}, // 50 .. 59
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@@ -79,7 +79,7 @@ const cDistortedHeightmap::sGenParam cDistortedHeightmap::m_GenParam[256] =
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{0.0f, 0.0f}, {0.0f, 0.0f}, {0.0f, 0.0f}, {0.0f, 0.0f}, {0.0f, 0.0f}, {0.0f, 0.0f}, {0.0f, 0.0f}, {0.0f, 0.0f}, {0.0f, 0.0f}, {0.0f, 0.0f}, // 100 .. 109
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{0.0f, 0.0f}, {0.0f, 0.0f}, {0.0f, 0.0f}, {0.0f, 0.0f}, {0.0f, 0.0f}, {0.0f, 0.0f}, {0.0f, 0.0f}, {0.0f, 0.0f}, {0.0f, 0.0f}, {0.0f, 0.0f}, // 110 .. 119
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{0.0f, 0.0f}, {0.0f, 0.0f}, {0.0f, 0.0f}, {0.0f, 0.0f}, {0.0f, 0.0f}, {0.0f, 0.0f}, {0.0f, 0.0f}, {0.0f, 0.0f}, {0.0f, 0.0f}, // 120 .. 128
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// Release 1.7 biome variants:
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/* biSunflowerPlains */ { 1.0f, 1.0f}, // 129
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/* biDesertM */ { 1.0f, 1.0f}, // 130
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@@ -87,12 +87,12 @@ const cDistortedHeightmap::sGenParam cDistortedHeightmap::m_GenParam[256] =
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/* biFlowerForest */ { 4.0f, 4.0f}, // 132
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/* biTaigaM */ { 3.0f, 3.0f}, // 133
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/* biSwamplandM */ { 0.0f, 0.0f}, // 134
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// Biomes 135 .. 139 unused, 5 empty placeholders here:
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{0.0f, 0.0f}, {0.0f, 0.0f}, {0.0f, 0.0f}, {0.0f, 0.0f}, {0.0f, 0.0f}, // 135 .. 139
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/* biIcePlainsSpikes */ { 1.0f, 1.0f}, // 140
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// Biomes 141 .. 148 unused, 8 empty placeholders here:
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{0.0f, 0.0f}, {0.0f, 0.0f}, {0.0f, 0.0f}, {0.0f, 0.0f}, {0.0f, 0.0f}, {0.0f, 0.0f}, {0.0f, 0.0f}, {0.0f, 0.0f}, // 141 .. 148
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@@ -358,7 +358,7 @@ void cDistortedHeightmap::GetDistortAmpsAt(BiomeNeighbors & a_Neighbors, int a_R
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{
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continue;
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}
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/*
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// Sanity checks for biome parameters, enable them to check the biome param table in runtime (slow):
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ASSERT(m_GenParam[i].m_DistortAmpX >= 0);
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