Bulk clearing of whitespace
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@@ -48,10 +48,10 @@ class cBiomeGen
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{
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public:
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virtual ~cBiomeGen() {} // Force a virtual destructor in descendants
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/** Generates biomes for the given chunk */
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virtual void GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) = 0;
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/** Reads parameters from the ini file, prepares generator for use. */
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virtual void InitializeBiomeGen(cIniFile & a_IniFile) {}
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@@ -79,13 +79,13 @@ class cTerrainShapeGen
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{
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public:
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virtual ~cTerrainShapeGen() {} // Force a virtual destructor in descendants
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/** Generates the shape for the given chunk */
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virtual void GenShape(int a_ChunkX, int a_ChunkZ, cChunkDesc::Shape & a_Shape) = 0;
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/** Reads parameters from the ini file, prepares generator for use. */
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virtual void InitializeShapeGen(cIniFile & a_IniFile) {}
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/** Creates the correct TerrainShapeGen descendant based on the ini file settings and the seed provided.
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a_BiomeGen is the underlying biome generator, some shape generators may depend on it providing additional biomes data around the chunk
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a_CacheOffByDefault gets set to whether the cache should be disabled by default
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@@ -142,14 +142,14 @@ class cTerrainCompositionGen
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{
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public:
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virtual ~cTerrainCompositionGen() {} // Force a virtual destructor in descendants
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/** Generates the chunk's composition into a_ChunkDesc, using the terrain shape provided in a_Shape.
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Is expected to fill a_ChunkDesc's heightmap with the data from a_Shape. */
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virtual void ComposeTerrain(cChunkDesc & a_ChunkDesc, const cChunkDesc::Shape & a_Shape) = 0;
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/** Reads parameters from the ini file, prepares generator for use. */
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virtual void InitializeCompoGen(cIniFile & a_IniFile) {}
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/** Creates the correct TerrainCompositionGen descendant based on the ini file settings and the seed provided.
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a_BiomeGen is the underlying biome generator, some composition generators may depend on it providing additional biomes around the chunk
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a_ShapeGen is the underlying shape generator, some composition generators may depend on it providing additional shape around the chunk
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@@ -172,7 +172,7 @@ class cFinishGen
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{
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public:
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virtual ~cFinishGen() {} // Force a virtual destructor in descendants
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virtual void GenFinish(cChunkDesc & a_ChunkDesc) = 0;
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} ;
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@@ -186,10 +186,10 @@ class cComposableGenerator :
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public cChunkGenerator::cGenerator
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{
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typedef cChunkGenerator::cGenerator super;
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public:
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cComposableGenerator(cChunkGenerator & a_ChunkGenerator);
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// cChunkGenerator::cGenerator overrides:
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virtual void Initialize(cIniFile & a_IniFile) override;
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virtual void GenerateBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) override;
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@@ -211,17 +211,17 @@ protected:
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/** The finisher generators, in the order in which they are applied. */
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cFinishGenList m_FinishGens;
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/** Reads the BiomeGen settings from the ini and initializes m_BiomeGen accordingly */
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void InitBiomeGen(cIniFile & a_IniFile);
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/** Reads the ShapeGen settings from the ini and initializes m_ShapeGen accordingly */
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void InitShapeGen(cIniFile & a_IniFile);
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/** Reads the CompositionGen settings from the ini and initializes m_CompositionGen accordingly */
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void InitCompositionGen(cIniFile & a_IniFile);
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/** Reads the finishers from the ini and initializes m_FinishGens accordingly */
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void InitFinishGens(cIniFile & a_IniFile);
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} ;
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