Bulk clearing of whitespace

This commit is contained in:
LogicParrot
2016-02-05 23:50:18 +02:00
parent 87a31e3a2d
commit ca6ef58b1e
406 changed files with 4497 additions and 4497 deletions
+11 -11
View File
@@ -23,37 +23,37 @@ class cSplashPotionEntity :
public cProjectileEntity
{
typedef cProjectileEntity super;
public:
// tolua_end
CLASS_PROTODEF(cSplashPotionEntity)
cSplashPotionEntity(
cEntity * a_Creator,
double a_X, double a_Y, double a_Z,
const Vector3d & a_Speed,
const cItem & a_Item
);
// tolua_begin
cEntityEffect::eType GetEntityEffectType(void) const { return m_EntityEffectType; }
cEntityEffect GetEntityEffect(void) const { return m_EntityEffect; }
int GetPotionColor(void) const { return m_PotionColor; }
void SetEntityEffectType(cEntityEffect::eType a_EntityEffectType) { m_EntityEffectType = a_EntityEffectType; }
void SetEntityEffect(cEntityEffect a_EntityEffect) { m_EntityEffect = a_EntityEffect; }
void SetPotionColor(int a_PotionColor) { m_PotionColor = a_PotionColor; }
// tolua_end
protected:
cEntityEffect::eType m_EntityEffectType;
cEntityEffect m_EntityEffect;
int m_PotionColor;
// cProjectileEntity overrides:
virtual void OnHitSolidBlock(const Vector3d & a_HitPos, eBlockFace a_HitFace) override;
@@ -74,11 +74,11 @@ protected:
super::Tick(a_Dt, a_Chunk);
}
}
/** Splashes the potion, fires its particle effects and sounds
@param a_HitPos The position where the potion will splash */
void Splash(const Vector3d & a_HitPos);
virtual void SpawnOn(cClientHandle & a_Client) override;
private: