Bulk clearing of whitespace
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@@ -129,7 +129,7 @@ void cMinecart::HandlePhysics(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
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BroadcastMovementUpdate();
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return;
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}
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int RelPosX = POSX_TOINT - a_Chunk.GetPosX() * cChunkDef::Width;
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int RelPosZ = POSZ_TOINT - a_Chunk.GetPosZ() * cChunkDef::Width;
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cChunk * Chunk = a_Chunk.GetRelNeighborChunkAdjustCoords(RelPosX, RelPosZ);
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@@ -199,7 +199,7 @@ void cMinecart::HandlePhysics(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
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m_bIsOnDetectorRail = true;
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m_DetectorRailPosition = Vector3i(POSX_TOINT, POSY_TOINT, POSZ_TOINT);
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}
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// Broadcast positioning changes to client
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BroadcastMovementUpdate();
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}
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@@ -214,7 +214,7 @@ void cMinecart::HandleRailPhysics(NIBBLETYPE a_RailMeta, std::chrono::millisecon
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NOTE: Please bear in mind that taking away from negatives make them even more negative,
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adding to negatives make them positive, etc.
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*/
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switch (a_RailMeta)
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{
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case E_META_RAIL_ZM_ZP: // NORTHSOUTH
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@@ -230,7 +230,7 @@ void cMinecart::HandleRailPhysics(NIBBLETYPE a_RailMeta, std::chrono::millisecon
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{
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return;
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}
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if (GetSpeedZ() != NO_SPEED) // Don't do anything if cart is stationary
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{
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if (GetSpeedZ() > 0)
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@@ -440,7 +440,7 @@ void cMinecart::HandlePoweredRailPhysics(NIBBLETYPE a_RailMeta)
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{
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return;
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}
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if (GetSpeedZ() != NO_SPEED)
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{
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if (GetSpeedZ() > NO_SPEED)
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@@ -1022,7 +1022,7 @@ bool cMinecart::DoTakeDamage(TakeDamageInfo & TDI)
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if (GetHealth() <= 0)
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{
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Destroy();
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cItems Drops;
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switch (m_Payload)
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{
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@@ -1052,7 +1052,7 @@ bool cMinecart::DoTakeDamage(TakeDamageInfo & TDI)
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break;
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}
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}
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m_World->SpawnItemPickups(Drops, GetPosX(), GetPosY(), GetPosZ());
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}
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return true;
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@@ -1100,17 +1100,17 @@ void cRideableMinecart::OnRightClicked(cPlayer & a_Player)
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a_Player.Detach();
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return;
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}
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if (m_Attachee->IsPlayer())
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{
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// Another player is already sitting in here, cannot attach
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return;
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}
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// Detach whatever is sitting in this minecart now:
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m_Attachee->Detach();
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}
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// Attach the player to this minecart
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a_Player.AttachTo(this);
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}
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