Bulk clearing of whitespace
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@@ -46,7 +46,7 @@ void cEnderCrystal::KilledBy(TakeDamageInfo & a_TDI)
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m_World->DoExplosionAt(6.0, GetPosX(), GetPosY(), GetPosZ(), true, esEnderCrystal, this);
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Destroy();
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m_World->SetBlock(POSX_TOINT, POSY_TOINT, POSZ_TOINT, E_BLOCK_BEDROCK, 0);
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m_World->SetBlock(POSX_TOINT, POSY_TOINT + 1, POSZ_TOINT, E_BLOCK_FIRE, 0);
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}
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