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Bulk clearing of whitespace

This commit is contained in:
LogicParrot
2016-02-05 23:45:45 +02:00
parent 87a31e3a2d
commit ca6ef58b1e
406 changed files with 4497 additions and 4497 deletions

View File

@@ -74,17 +74,17 @@ void cBoat::OnRightClicked(cPlayer & a_Player)
a_Player.Detach();
return;
}
if (m_Attachee->IsPlayer())
{
// Another player is already sitting in here, cannot attach
return;
}
// Detach whatever is sitting in this boat now:
m_Attachee->Detach();
}
// Attach the player to this boat
a_Player.AttachTo(this);
}
@@ -124,7 +124,7 @@ void cBoat::HandleSpeedFromAttachee(float a_Forward, float a_Sideways)
{
return;
}
Vector3d ToAddSpeed = m_Attachee->GetLookVector() * (a_Sideways * 0.4) ;
ToAddSpeed.y = 0;