Bulk clearing of whitespace

This commit is contained in:
LogicParrot
2016-02-05 23:50:18 +02:00
parent 87a31e3a2d
commit ca6ef58b1e
406 changed files with 4497 additions and 4497 deletions
+12 -12
View File
@@ -24,41 +24,41 @@ class cDeadlockDetect :
public cIsThread
{
typedef cIsThread super;
public:
cDeadlockDetect(void);
/** Starts the detection. Hides cIsThread's Start, because we need some initialization */
bool Start(int a_IntervalSec);
protected:
struct sWorldAge
{
/** Last m_WorldAge that has been detected in this world */
Int64 m_Age;
/** Number of cycles for which the age has been the same */
int m_NumCyclesSame;
} ;
/** Maps world name -> sWorldAge */
typedef std::map<AString, sWorldAge> WorldAges;
WorldAges m_WorldAges;
/** Number of secods for which the ages must be the same for the detection to trigger */
int m_IntervalSec;
// cIsThread overrides:
virtual void Execute(void) override;
/** Sets the initial world age */
void SetWorldAge(const AString & a_WorldName, Int64 a_Age);
/** Checks if the world's age has changed, updates the world's stats; calls DeadlockDetected() if deadlock detected */
void CheckWorldAge(const AString & a_WorldName, Int64 a_Age);
/** Called when a deadlock is detected. Aborts the server. */
NORETURN void DeadlockDetected(void);
} ;