Bulk clearing of whitespace
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@@ -14,7 +14,7 @@ class cBlockPistonHandler :
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{
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public:
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cBlockPistonHandler(BLOCKTYPE a_BlockType);
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virtual void OnDestroyed(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, int a_BlockX, int a_BlockY, int a_BlockZ) override;
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virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override;
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@@ -94,7 +94,7 @@ public:
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}
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private:
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typedef std::unordered_set<Vector3i, VectorHasher<int>> Vector3iSet;
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/** Returns true if the piston (specified by blocktype) is a sticky piston */
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@@ -153,7 +153,7 @@ private:
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const Vector3i & a_BlockPos, cWorld * a_World, bool a_RequirePushable,
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Vector3iSet & a_BlocksPushed, const Vector3i & a_PushDir
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);
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/** Moves a list of blocks in a specific direction */
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static void PushBlocks(const Vector3iSet & a_BlocksToPush,
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cWorld * a_World, const Vector3i & a_PushDir
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@@ -168,10 +168,10 @@ class cBlockPistonHeadHandler :
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public cBlockHandler
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{
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typedef cBlockHandler super;
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public:
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cBlockPistonHeadHandler(void);
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virtual void OnDestroyedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) override;
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virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
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