Bulk clearing of whitespace
This commit is contained in:
@@ -35,8 +35,8 @@ public:
|
||||
{
|
||||
// No pickups
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
virtual void OnDestroyedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) override
|
||||
{
|
||||
cItemHandler * Handler = a_Player->GetEquippedItem().GetHandler();
|
||||
|
||||
Reference in New Issue
Block a user