Bulk clearing of whitespace
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@@ -22,7 +22,7 @@ public:
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{
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a_Pickups.push_back(cItem(E_BLOCK_FURNACE, 1, 0));
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}
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virtual bool GetPlacementBlockTypeMeta(
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cChunkInterface & a_ChunkInterface, cPlayer * a_Player,
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int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace,
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@@ -31,10 +31,10 @@ public:
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) override
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{
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a_BlockType = m_BlockType;
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// FIXME: Do not use cPiston class for furnace placement!
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a_BlockMeta = cBlockPistonHandler::RotationPitchToMetaData(a_Player->GetYaw(), 0);
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return true;
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}
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