Bulk clearing of whitespace
This commit is contained in:
@@ -14,12 +14,12 @@ public:
|
||||
: cBlockHandler(a_BlockType)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
virtual bool OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override
|
||||
{
|
||||
return a_ChunkInterface.UseBlockEntity(a_Player, a_BlockX, a_BlockY, a_BlockZ);
|
||||
}
|
||||
|
||||
|
||||
virtual bool IsUseable() override
|
||||
{
|
||||
return true;
|
||||
|
||||
Reference in New Issue
Block a user