Bulk clearing of whitespace
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@@ -14,7 +14,7 @@ public:
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: cBlockHandler(a_BlockType)
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{
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}
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virtual bool OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override
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{
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NIBBLETYPE Meta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
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@@ -23,7 +23,7 @@ public:
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{
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return false;
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}
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if (Meta >= 5)
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{
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a_ChunkInterface.FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_AIR, 0);
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