Bulk clearing of whitespace
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@@ -20,29 +20,29 @@ class cSignEntity :
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public cBlockEntity
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{
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typedef cBlockEntity super;
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public:
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// tolua_end
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BLOCKENTITY_PROTODEF(cSignEntity)
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/** Creates a new empty sign entity at the specified block coords and block type (wall or standing). a_World may be nullptr */
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cSignEntity(BLOCKTYPE a_BlockType, int a_X, int a_Y, int a_Z, cWorld * a_World);
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// tolua_begin
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/** Sets all the sign's lines */
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void SetLines(const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4);
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/** Sets individual line (zero-based index) */
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void SetLine(int a_Index, const AString & a_Line);
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/** Retrieves individual line (zero-based index) */
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AString GetLine(int a_Index) const;
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// tolua_end
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virtual bool UsedBy(cPlayer * a_Player) override;
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virtual void SendTo(cClientHandle & a_Client) override;
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