Bulk clearing of whitespace
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@@ -71,19 +71,19 @@ void cDropSpenserEntity::DropSpense(cChunk & a_Chunk)
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SlotsCnt++;
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}
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} // for i - m_Contents[]
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if (SlotsCnt == 0)
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{
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// Nothing in the dropspenser, play the click sound
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m_World->BroadcastSoundEffect("random.click", static_cast<double>(m_PosX), static_cast<double>(m_PosY), static_cast<double>(m_PosZ), 1.0f, 1.2f);
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return;
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}
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int RandomSlot = m_World->GetTickRandomNumber(SlotsCnt - 1);
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// DropSpense the item, using the specialized behavior in the subclasses:
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DropSpenseFromSlot(a_Chunk, OccupiedSlots[RandomSlot]);
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// Broadcast a smoke and click effects:
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NIBBLETYPE Meta = a_Chunk.GetMeta(m_RelX, m_PosY, m_RelZ);
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int SmokeDir = 0;
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@@ -120,7 +120,7 @@ bool cDropSpenserEntity::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
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{
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return false;
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}
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m_ShouldDropSpense = false;
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DropSpense(a_Chunk);
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return true;
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@@ -148,7 +148,7 @@ bool cDropSpenserEntity::UsedBy(cPlayer * a_Player)
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OpenWindow(new cDropSpenserWindow(m_PosX, m_PosY, m_PosZ, this));
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Window = GetWindow();
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}
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if (Window != nullptr)
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{
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if (a_Player->GetWindow() != Window)
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