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Bulk clearing of whitespace

This commit is contained in:
LogicParrot
2016-02-05 23:45:45 +02:00
parent 87a31e3a2d
commit ca6ef58b1e
406 changed files with 4497 additions and 4497 deletions

View File

@@ -30,9 +30,9 @@ class cBlockEntityWithItems :
public:
// tolua_end
BLOCKENTITY_PROTODEF(cBlockEntityWithItems)
cBlockEntityWithItems(
BLOCKTYPE a_BlockType, // Type of the block that the entity represents
int a_BlockX, int a_BlockY, int a_BlockZ, // Position of the block entity
@@ -45,7 +45,7 @@ public:
{
m_Contents.AddListener(*this);
}
virtual void Destroy(void) override
{
// Drop the contents as pickups:
@@ -55,12 +55,12 @@ public:
m_Contents.Clear();
m_World->SpawnItemPickups(Pickups, m_PosX + 0.5, m_PosY + 0.5, m_PosZ + 0.5); // Spawn in centre of block
}
// tolua_begin
const cItem & GetSlot(int a_SlotNum) const { return m_Contents.GetSlot(a_SlotNum); }
const cItem & GetSlot(int a_X, int a_Y) const { return m_Contents.GetSlot(a_X, a_Y); }
void SetSlot(int a_SlotNum, const cItem & a_Item) { m_Contents.SetSlot(a_SlotNum, a_Item); }
void SetSlot(int a_X, int a_Y, const cItem & a_Item) { m_Contents.SetSlot(a_X, a_Y, a_Item); }
@@ -68,13 +68,13 @@ public:
cItemGrid & GetContents(void) { return m_Contents; }
// tolua_end
/** Const version of the GetContents() function for C++ type-safety */
const cItemGrid & GetContents(void) const { return m_Contents; }
protected:
cItemGrid m_Contents;
// cItemGrid::cListener overrides:
virtual void OnSlotChanged(cItemGrid * a_Grid, int a_SlotNum) override
{