Bulk clearing of whitespace
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+23
-23
@@ -36,7 +36,7 @@ class cPluginLua :
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public:
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// tolua_end
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/** A RAII-style mutex lock for accessing the internal LuaState.
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This will be the only way to retrieve the plugin's LuaState;
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therefore it directly supports accessing the LuaState of the locked plugin.
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@@ -54,10 +54,10 @@ public:
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}
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cLuaState & operator ()(void) { return m_Plugin.m_LuaState; }
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protected:
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cPluginLua & m_Plugin;
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/** RAII lock for m_Plugin.m_CriticalSection */
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cCSLock m_Lock;
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} ;
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@@ -92,8 +92,8 @@ public:
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typedef SharedPtr<cResettable> cResettablePtr;
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typedef std::vector<cResettablePtr> cResettablePtrs;
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cPluginLua(const AString & a_PluginDirectory);
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~cPluginLua();
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@@ -169,18 +169,18 @@ public:
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virtual bool OnWeatherChanging (cWorld & a_World, eWeather & a_NewWeather) override;
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virtual bool OnWorldStarted (cWorld & a_World) override;
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virtual bool OnWorldTick (cWorld & a_World, std::chrono::milliseconds a_Dt, std::chrono::milliseconds a_LastTickDurationMSec) override;
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virtual bool HandleCommand(const AStringVector & a_Split, cPlayer & a_Player, const AString & a_FullCommand) override;
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virtual bool HandleConsoleCommand(const AStringVector & a_Split, cCommandOutputCallback & a_Output, const AString & a_FullCommand) override;
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virtual void ClearCommands(void) override;
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virtual void ClearConsoleCommands(void) override;
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/** Returns true if the plugin contains the function for the specified hook type, using the old-style registration (#121) */
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bool CanAddOldStyleHook(int a_HookType);
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// cWebPlugin overrides
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virtual const AString GetWebTitle(void) const override {return GetName(); }
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virtual AString HandleWebRequest(const HTTPRequest & a_Request) override;
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@@ -188,7 +188,7 @@ public:
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/** Adds a new web tab to webadmin.
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Displaying the tab calls the referenced function. */
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bool AddWebTab(const AString & a_Title, lua_State * a_LuaState, int a_FunctionReference); // Exported in ManualBindings.cpp
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/** Binds the command to call the function specified by a Lua function reference. Simply adds to CommandMap. */
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void BindCommand(const AString & a_Command, int a_FnRef);
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@@ -198,25 +198,25 @@ public:
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cLuaState & GetLuaState(void) { return m_LuaState; }
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cCriticalSection & GetCriticalSection(void) { return m_CriticalSection; }
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/** Removes a previously referenced object (luaL_unref()) */
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void Unreference(int a_LuaRef);
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/** Calls the plugin-specified "cLuaWindow closing" callback. Returns true only if the callback returned true */
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bool CallbackWindowClosing(int a_FnRef, cWindow & a_Window, cPlayer & a_Player, bool a_CanRefuse);
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/** Calls the plugin-specified "cLuaWindow slot changed" callback. */
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void CallbackWindowSlotChanged(int a_FnRef, cWindow & a_Window, int a_SlotNum);
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/** Returns the name of Lua function that should handle the specified hook type in the older (#121) API */
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static const char * GetHookFnName(int a_HookType);
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/** Adds a Lua function to be called for the specified hook.
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The function has to be on the Lua stack at the specified index a_FnRefIdx
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Returns true if the hook was added successfully.
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*/
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bool AddHookRef(int a_HookType, int a_FnRefIdx);
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/** Calls a function in this plugin's LuaState with parameters copied over from a_ForeignState.
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The values that the function returns are placed onto a_ForeignState.
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Returns the number of values returned, if successful, or negative number on failure. */
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@@ -226,7 +226,7 @@ public:
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int a_ParamStart,
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int a_ParamEnd
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);
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/** Call a Lua function residing in the plugin. */
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template <typename FnT, typename... Args>
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bool Call(FnT a_Fn, Args && ... a_Args)
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@@ -241,20 +241,20 @@ public:
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protected:
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/** Maps command name into Lua function reference */
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typedef std::map<AString, int> CommandMap;
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/** Provides an array of Lua function references */
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typedef std::vector<cLuaState::cRef *> cLuaRefs;
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/** Maps hook types into arrays of Lua function references to call for each hook type */
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typedef std::map<int, cLuaRefs> cHookMap;
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/** The mutex protecting m_LuaState and each of the m_Resettables[] against multithreaded use. */
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cCriticalSection m_CriticalSection;
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/** The plugin's Lua state. */
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cLuaState m_LuaState;
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/** Objects that need notification when the plugin is about to be unloaded. */
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cResettablePtrs m_Resettables;
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@@ -263,10 +263,10 @@ protected:
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/** Console commands that the plugin has registered. */
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CommandMap m_ConsoleCommands;
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/** Hooks that the plugin has registered. */
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cHookMap m_HookMap;
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/** Releases all Lua references, notifies and removes all m_Resettables[] and closes the m_LuaState. */
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void Close(void);
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