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Broadcast refactor (#4264)

* Move Broadcast functions from cChunkMap to cBroadcaster

- Remove cBroadcastInterface in favour of cBroadcaster.

- cChunk: Remove broadcast functions.

* resurect broadcast interface

* Absorb cBroadcaster into cWorld.
Removes the need for forwarding the function calls.

* Improve const-correctness

* Use Int8 instead of char

+ Comment `ForClients` functions

* Improve comments

* Broadcaster: Rename ForClients functions
This commit is contained in:
peterbell10
2018-07-24 22:30:49 +01:00
committed by Tiger Wang
parent b5f29d5d2c
commit c94d7184eb
28 changed files with 857 additions and 1576 deletions

View File

@@ -410,10 +410,10 @@ void cEntityEffectHunger::OnTick(cPawn & a_Target)
void cEntityEffectInvisibility::BroadcastMetadata(cPawn & a_Target)
{
auto ParentChunk = a_Target.GetParentChunk();
if (ParentChunk != nullptr)
auto World = a_Target.GetWorld();
if (World != nullptr)
{
ParentChunk->BroadcastEntityMetadata(a_Target);
World->BroadcastEntityMetadata(a_Target);
}
}