1
0

Initial boat support

+ Boats are saved
+ Boats have physics
+ Boats spawn
This commit is contained in:
Tiger Wang
2013-09-08 00:14:57 +01:00
parent f300ed54e5
commit c789a8ddf5
8 changed files with 217 additions and 1 deletions

View File

@@ -19,6 +19,7 @@
#include "../OSSupport/MakeDir.h"
#include "FastNBT.h"
#include "../Entities/FallingBlock.h"
#include "../Entities/Boat.h"
#include "../Entities/Minecart.h"
#include "../Mobs/Monster.h"
#include "../Entities/Pickup.h"
@@ -252,6 +253,20 @@ void cNBTChunkSerializer::AddBasicEntity(cEntity * a_Entity, const AString & a_C
void cNBTChunkSerializer::AddBoatEntity(cBoat * a_Boat)
{
const char * EntityClass = NULL;
EntityClass = "Boat";
m_Writer.BeginCompound("");
AddBasicEntity(a_Boat, EntityClass);
m_Writer.EndCompound();
}
void cNBTChunkSerializer::AddFallingBlockEntity(cFallingBlock * a_FallingBlock)
{
m_Writer.BeginCompound("");
@@ -461,6 +476,7 @@ void cNBTChunkSerializer::Entity(cEntity * a_Entity)
switch (a_Entity->GetEntityType())
{
case cEntity::etBoat: AddBoatEntity ((cBoat *) a_Entity); break;
case cEntity::etFallingBlock: AddFallingBlockEntity((cFallingBlock *) a_Entity); break;
case cEntity::etMinecart: AddMinecartEntity ((cMinecart *) a_Entity); break;
case cEntity::etMonster: AddMonsterEntity ((cMonster *) a_Entity); break;