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Modified physics for more vanilla-like behavior

This commit is contained in:
DevToaster
2015-03-30 19:42:32 -04:00
parent d3aba9ed3f
commit c743c7fd0c
15 changed files with 51 additions and 12 deletions

View File

@@ -13,6 +13,8 @@ cPawn::cPawn(eEntityType a_EntityType, double a_Width, double a_Height) :
super(a_EntityType, 0, 0, 0, a_Width, a_Height)
, m_EntityEffects(tEffectMap())
{
SetGravity(-32.0f);
SetAirDrag(0.4f);
}