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- implemented the fire simulation in native c++ (cFireSimulator)

- Changed the Durationsystem for Items. cPlayer::UseEquippedItem calls cItem::DamageItem this function damages the item if it has a duration. (needed the duration also in another place so this saves code ;))
- added some other burning blocks
- the mobtypes for the settings.ini which i must have forgotten in the last commit

git-svn-id: http://mc-server.googlecode.com/svn/trunk@150 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
lapayo94@gmail.com
2011-12-28 21:00:35 +00:00
parent 143b8499e0
commit c6b4ee8c9f
14 changed files with 303 additions and 97 deletions

View File

@@ -587,8 +587,12 @@ void cClientHandle::HandlePacket( cPacket* a_Packet )
else
{
cWorld* World = m_Player->GetWorld();
char OldBlock = World->GetBlock(PacketData->m_PosX, PacketData->m_PosY, PacketData->m_PosZ);
char MetaData = World->GetBlockMeta(PacketData->m_PosX, PacketData->m_PosY, PacketData->m_PosZ);
bool bBroken = (PacketData->m_Status == 0x02) || g_BlockOneHitDig[(int)OldBlock] || ( (PacketData->m_Status == 0x00) && (m_Player->GetGameMode() == 1) );
if(bBroken == false) bBroken = (m_Player->GetInventory().GetEquippedItem().m_ItemID == E_ITEM_SHEARS && OldBlock == E_BLOCK_LEAVES);
@@ -616,6 +620,20 @@ void cClientHandle::HandlePacket( cPacket* a_Packet )
}
if(!cRoot::Get()->GetPluginManager()->CallHook( cPluginManager::E_PLUGIN_BLOCK_DIG, 2, PacketData, m_Player, &PickupItem ) )
{
int pX = PacketData->m_PosX, pY = PacketData->m_PosY, pZ = PacketData->m_PosZ;
AddDirection(pX, (char &) pY, pZ, PacketData->m_Direction);
char PossibleBlock = World->GetBlock(pX, pY, pZ);
if(PossibleBlock == E_BLOCK_FIRE)
{
PacketData->m_PosX = pX;
PacketData->m_PosY = pY;
PacketData->m_PosZ = pZ;
bBroken = true;
}
if( bBroken ) // Block broken
{
if( World->DigBlock( PacketData->m_PosX, PacketData->m_PosY, PacketData->m_PosZ, PickupItem ) )
@@ -653,78 +671,8 @@ void cClientHandle::HandlePacket( cPacket* a_Packet )
World->SetBlock(PacketData->m_PosX, PacketData->m_PosY + 1, PacketData->m_PosZ, E_BLOCK_AIR, 0);
}
}
int helditem = m_Player->GetInventory().GetEquippedItem().m_ItemID;
bool itemhasdur = false;
switch(helditem)
{
case 256 : itemhasdur = true; break;
case 257 : itemhasdur = true; break;
case 258 : itemhasdur = true; break;
case 267 : itemhasdur = true; break;
case 268 : itemhasdur = true; break;
case 269 : itemhasdur = true; break;
case 270 : itemhasdur = true; break;
case 271 : itemhasdur = true; break;
case 272 : itemhasdur = true; break;
case 273 : itemhasdur = true; break;
case 274 : itemhasdur = true; break;
case 275 : itemhasdur = true; break;
case 276 : itemhasdur = true; break;
case 277 : itemhasdur = true; break;
case 278 : itemhasdur = true; break;
case 279 : itemhasdur = true; break;
case 283 : itemhasdur = true; break;
case 284 : itemhasdur = true; break;
case 285 : itemhasdur = true; break;
case 286 : itemhasdur = true; break;
case 290 : itemhasdur = true; break;
case 291 : itemhasdur = true; break;
case 292 : itemhasdur = true; break;
case 293 : itemhasdur = true; break;
case 294 : itemhasdur = true; break;
case 359 : itemhasdur = true; break;
}
if (itemhasdur)
{
int maxhelditemdur = 1563;
switch(helditem)
{
case 256 : maxhelditemdur = 251; break;
case 257 : maxhelditemdur = 251; break;
case 258 : maxhelditemdur = 251; break;
case 267 : maxhelditemdur = 251; break;
case 268 : maxhelditemdur = 60; break;
case 269 : maxhelditemdur = 60; break;
case 270 : maxhelditemdur = 60; break;
case 271 : maxhelditemdur = 60; break;
case 272 : maxhelditemdur = 132; break;
case 273 : maxhelditemdur = 132; break;
case 274 : maxhelditemdur = 132; break;
case 275 : maxhelditemdur = 132; break;
case 276 : maxhelditemdur = 1563; break;
case 277 : maxhelditemdur = 1563; break;
case 278 : maxhelditemdur = 1563; break;
case 279 : maxhelditemdur = 1563; break;
case 283 : maxhelditemdur = 32; break;
case 284 : maxhelditemdur = 32; break;
case 285 : maxhelditemdur = 32; break;
case 286 : maxhelditemdur = 32; break;
case 290 : maxhelditemdur = 60; break;
case 291 : maxhelditemdur = 132; break;
case 292 : maxhelditemdur = 251; break;
case 293 : maxhelditemdur = 1563; break;
case 294 : maxhelditemdur = 32; break;
case 359 : maxhelditemdur = 251; break;
}
m_Player->GetInventory().GetEquippedItem().m_ItemHealth ++;
LOG("Health: %i", m_Player->GetInventory().GetEquippedItem().m_ItemHealth);
if (m_Player->GetInventory().GetEquippedItem().m_ItemHealth >= maxhelditemdur)
{
LOG("Player %s Broke ID: %i", GetUsername(), m_Player->GetInventory().GetEquippedItem().m_ItemID);
m_Player->GetInventory().RemoveItem( m_Player->GetInventory().GetEquippedItem());
}
}
m_Player->UseEquippedItem();
}
}
}
@@ -901,6 +849,7 @@ void cClientHandle::HandlePacket( cPacket* a_Packet )
char MetaData = (char)Equipped.m_ItemHealth;
bool LavaBucket = false;
bool WaterBucket = false;
bool bRemoveItem = true;
switch( PacketData->m_ItemType ) // Special handling for special items
{
@@ -1022,6 +971,11 @@ void cClientHandle::HandlePacket( cPacket* a_Packet )
PacketData->m_ItemType = E_BLOCK_WALLSIGN;
}
break;
case E_ITEM_FLINT_AND_STEEL:
PacketData->m_ItemType = E_ITEM_FIRE;
m_Player->UseEquippedItem();
bRemoveItem = false;
break;
default:
break;
};
@@ -1058,23 +1012,28 @@ void cClientHandle::HandlePacket( cPacket* a_Packet )
break; //happens when you place a block aiming at side of block like torch or stem
}
if( (m_Player->GetGameMode() == 1) || (m_Player->GetInventory().RemoveItem( Item )) )
if(bRemoveItem)
{
if (isDoor) {
if ( ( m_Player->GetWorld()->GetBlock( X, Y+1, Z ) == E_BLOCK_AIR ) || ( m_Player->GetWorld()->GetBlock( X, Y+1, Z ) == E_BLOCK_AIR ) ) {
m_Player->GetWorld()->SetBlock( X, Y+1, Z, (char)PacketData->m_ItemType, MetaData + 8 );
m_Player->GetWorld()->SetBlock( X, Y, Z, (char)PacketData->m_ItemType, MetaData );
}
} else {
if((m_Player->GetGameMode() != 1) && !m_Player->GetInventory().RemoveItem( Item ))
break;
}
if (isDoor)
{
if ( ( m_Player->GetWorld()->GetBlock( X, Y+1, Z ) == E_BLOCK_AIR ) || ( m_Player->GetWorld()->GetBlock( X, Y+1, Z ) == E_BLOCK_AIR ) )
{
m_Player->GetWorld()->SetBlock( X, Y+1, Z, (char)PacketData->m_ItemType, MetaData + 8 );
m_Player->GetWorld()->SetBlock( X, Y, Z, (char)PacketData->m_ItemType, MetaData );
}
if (UpdateRedstone) {
cRedstone Redstone(m_Player->GetWorld());
Redstone.ChangeRedstone( PacketData->m_PosX, PacketData->m_PosY+1, PacketData->m_PosZ, AddedCurrent );
}
} else {
m_Player->GetWorld()->SetBlock( X, Y, Z, (char)PacketData->m_ItemType, MetaData );
}
if (UpdateRedstone)
{
cRedstone Redstone(m_Player->GetWorld());
Redstone.ChangeRedstone( PacketData->m_PosX, PacketData->m_PosY+1, PacketData->m_PosZ, AddedCurrent );
}
}
}
/*