1
0

Unified cPacketizer across all protocols.

This commit is contained in:
Mattes D
2015-03-22 19:46:08 +01:00
parent 8df9f1685a
commit c626848393
14 changed files with 882 additions and 778 deletions

View File

@@ -14,6 +14,7 @@ Implements the 1.7.x protocol classes:
#include "Protocol17x.h"
#include "ChunkDataSerializer.h"
#include "PolarSSL++/Sha1Checksum.h"
#include "Packetizer.h"
#include "../ClientHandle.h"
#include "../Root.h"
@@ -105,8 +106,6 @@ cProtocol172::cProtocol172(cClientHandle * a_Client, const AString & a_ServerAdd
m_ServerPort(a_ServerPort),
m_State(a_State),
m_ReceivedData(32 KiB),
m_OutPacketBuffer(64 KiB),
m_OutPacketLenBuffer(20), // 20 bytes is more than enough for one VarInt
m_IsEncrypted(false),
m_LastSentDimension(dimNotSet)
{
@@ -381,7 +380,7 @@ void cProtocol172::SendEntityEquipment(const cEntity & a_Entity, short a_SlotNum
cPacketizer Pkt(*this, 0x04); // Entity Equipment packet
Pkt.WriteUInt32(a_Entity.GetUniqueID());
Pkt.WriteShort(a_SlotNum);
Pkt.WriteItem(a_Item);
WriteItem(Pkt, a_Item);
}
@@ -421,7 +420,7 @@ void cProtocol172::SendEntityMetadata(const cEntity & a_Entity)
cPacketizer Pkt(*this, 0x1c); // Entity Metadata packet
Pkt.WriteUInt32(a_Entity.GetUniqueID());
Pkt.WriteEntityMetadata(a_Entity);
WriteEntityMetadata(Pkt, a_Entity);
Pkt.WriteByte(0x7f); // The termination byte
}
@@ -435,7 +434,7 @@ void cProtocol172::SendEntityProperties(const cEntity & a_Entity)
cPacketizer Pkt(*this, 0x20); // Entity Properties packet
Pkt.WriteUInt32(a_Entity.GetUniqueID());
Pkt.WriteEntityProperties(a_Entity);
WriteEntityProperties(Pkt, a_Entity);
}
@@ -563,7 +562,7 @@ void cProtocol172::SendInventorySlot(char a_WindowID, short a_SlotNum, const cIt
cPacketizer Pkt(*this, 0x2f); // Set Slot packet
Pkt.WriteChar(a_WindowID);
Pkt.WriteShort(a_SlotNum);
Pkt.WriteItem(a_Item);
WriteItem(Pkt, a_Item);
}
@@ -734,7 +733,7 @@ void cProtocol172::SendPickupSpawn(const cPickup & a_Pickup)
cPacketizer Pkt(*this, 0x1c); // Entity Metadata packet
Pkt.WriteUInt32(a_Pickup.GetUniqueID());
Pkt.WriteByte((0x05 << 5) | 10); // Slot type + index 10
Pkt.WriteItem(a_Pickup.GetItem());
WriteItem(Pkt, a_Pickup.GetItem());
Pkt.WriteByte(0x7f); // End of metadata
}
}
@@ -1157,7 +1156,7 @@ void cProtocol172::SendSpawnMob(const cMonster & a_Mob)
Pkt.WriteShort(static_cast<short>(a_Mob.GetSpeedX() * 400));
Pkt.WriteShort(static_cast<short>(a_Mob.GetSpeedY() * 400));
Pkt.WriteShort(static_cast<short>(a_Mob.GetSpeedZ() * 400));
Pkt.WriteEntityMetadata(a_Mob);
WriteEntityMetadata(Pkt, a_Mob);
Pkt.WriteByte(0x7f); // Metadata terminator
}
@@ -1341,7 +1340,7 @@ void cProtocol172::SendUpdateBlockEntity(cBlockEntity & a_BlockEntity)
}
Pkt.WriteByte(Action);
Pkt.WriteBlockEntity(a_BlockEntity);
WriteBlockEntity(Pkt, a_BlockEntity);
}
@@ -1412,7 +1411,7 @@ void cProtocol172::SendWholeInventory(const cWindow & a_Window)
a_Window.GetSlots(*(m_Client->GetPlayer()), Slots);
for (cItems::const_iterator itr = Slots.begin(), end = Slots.end(); itr != end; ++itr)
{
Pkt.WriteItem(*itr);
WriteItem(Pkt, *itr);
} // for itr - Slots[]
}
@@ -2383,6 +2382,39 @@ void cProtocol172::SendData(const char * a_Data, size_t a_Size)
void cProtocol172::SendPacket(cPacketizer & a_Packet)
{
AString DataToSend;
// Send the packet length
UInt32 PacketLen = static_cast<UInt32>(m_OutPacketBuffer.GetUsedSpace());
m_OutPacketLenBuffer.WriteVarInt(PacketLen);
m_OutPacketLenBuffer.ReadAll(DataToSend);
SendData(DataToSend.data(), DataToSend.size());
m_OutPacketLenBuffer.CommitRead();
// Send the packet data:
m_OutPacketBuffer.ReadAll(DataToSend);
SendData(DataToSend.data(), DataToSend.size());
m_OutPacketBuffer.CommitRead();
// Log the comm into logfile:
if (g_ShouldLogCommOut)
{
AString Hex;
ASSERT(DataToSend.size() > 0);
CreateHexDump(Hex, DataToSend.data(), DataToSend.size(), 16);
m_CommLogFile.Printf("Outgoing packet: type %d (0x%x), length %u (0x%x), state %d. Payload (incl. type):\n%s\n",
a_Packet.GetPacketType(), a_Packet.GetPacketType(), PacketLen, PacketLen, m_State, Hex.c_str()
);
}
}
bool cProtocol172::ReadItem(cByteBuffer & a_ByteBuffer, cItem & a_Item)
{
HANDLE_PACKET_READ(a_ByteBuffer, ReadBEInt16, Int16, ItemType);
@@ -2542,43 +2574,7 @@ eBlockFace cProtocol172::FaceIntToBlockFace(Int8 a_BlockFace)
////////////////////////////////////////////////////////////////////////////////
// cProtocol172::cPacketizer:
cProtocol172::cPacketizer::~cPacketizer()
{
AString DataToSend;
// Send the packet length
UInt32 PacketLen = static_cast<UInt32>(m_Out.GetUsedSpace());
m_Protocol.m_OutPacketLenBuffer.WriteVarInt(PacketLen);
m_Protocol.m_OutPacketLenBuffer.ReadAll(DataToSend);
m_Protocol.SendData(DataToSend.data(), DataToSend.size());
m_Protocol.m_OutPacketLenBuffer.CommitRead();
// Send the packet data:
m_Out.ReadAll(DataToSend);
m_Protocol.SendData(DataToSend.data(), DataToSend.size());
m_Out.CommitRead();
// Log the comm into logfile:
if (g_ShouldLogCommOut)
{
AString Hex;
ASSERT(DataToSend.size() > 0);
CreateHexDump(Hex, DataToSend.data() + 1, DataToSend.size() - 1, 16);
m_Protocol.m_CommLogFile.Printf("Outgoing packet: type %d (0x%x), length %u (0x%x), state %d. Payload:\n%s\n",
DataToSend[0], DataToSend[0], PacketLen, PacketLen, m_Protocol.m_State, Hex.c_str()
);
}
}
void cProtocol172::cPacketizer::WriteItem(const cItem & a_Item)
void cProtocol172::WriteItem(cPacketizer & a_Pkt, const cItem & a_Item)
{
short ItemType = a_Item.m_ItemType;
ASSERT(ItemType >= -1); // Check validity of packets in debug runtime
@@ -2590,17 +2586,17 @@ void cProtocol172::cPacketizer::WriteItem(const cItem & a_Item)
if (a_Item.IsEmpty())
{
WriteShort(-1);
a_Pkt.WriteShort(-1);
return;
}
WriteShort(ItemType);
WriteChar (a_Item.m_ItemCount);
WriteShort(a_Item.m_ItemDamage);
a_Pkt.WriteShort(ItemType);
a_Pkt.WriteChar (a_Item.m_ItemCount);
a_Pkt.WriteShort(a_Item.m_ItemDamage);
if (a_Item.m_Enchantments.IsEmpty() && a_Item.IsBothNameAndLoreEmpty() && (a_Item.m_ItemType != E_ITEM_FIREWORK_ROCKET) && (a_Item.m_ItemType != E_ITEM_FIREWORK_STAR))
{
WriteShort(-1);
a_Pkt.WriteShort(-1);
return;
}
@@ -2649,15 +2645,15 @@ void cProtocol172::cPacketizer::WriteItem(const cItem & a_Item)
AString Compressed;
CompressStringGZIP(Writer.GetResult().data(), Writer.GetResult().size(), Compressed);
WriteShort((short)Compressed.size());
WriteBuf(Compressed.data(), Compressed.size());
a_Pkt.WriteBEUInt16(static_cast<UInt16>(Compressed.size()));
a_Pkt.WriteBuf(Compressed.data(), Compressed.size());
}
void cProtocol172::cPacketizer::WriteBlockEntity(const cBlockEntity & a_BlockEntity)
void cProtocol172::WriteBlockEntity(cPacketizer & a_Pkt, const cBlockEntity & a_BlockEntity)
{
cFastNBTWriter Writer;
@@ -2665,46 +2661,41 @@ void cProtocol172::cPacketizer::WriteBlockEntity(const cBlockEntity & a_BlockEnt
{
case E_BLOCK_BEACON:
{
cBeaconEntity & BeaconEntity = (cBeaconEntity &)a_BlockEntity;
Writer.AddInt("x", BeaconEntity.GetPosX());
Writer.AddInt("y", BeaconEntity.GetPosY());
Writer.AddInt("z", BeaconEntity.GetPosZ());
Writer.AddInt("Primary", BeaconEntity.GetPrimaryEffect());
auto & BeaconEntity = reinterpret_cast<const cBeaconEntity &>(a_BlockEntity);
Writer.AddInt("x", BeaconEntity.GetPosX());
Writer.AddInt("y", BeaconEntity.GetPosY());
Writer.AddInt("z", BeaconEntity.GetPosZ());
Writer.AddInt("Primary", BeaconEntity.GetPrimaryEffect());
Writer.AddInt("Secondary", BeaconEntity.GetSecondaryEffect());
Writer.AddInt("Levels", BeaconEntity.GetBeaconLevel());
Writer.AddInt("Levels", BeaconEntity.GetBeaconLevel());
Writer.AddString("id", "Beacon"); // "Tile Entity ID" - MC wiki; vanilla server always seems to send this though
break;
}
case E_BLOCK_COMMAND_BLOCK:
{
cCommandBlockEntity & CommandBlockEntity = (cCommandBlockEntity &)a_BlockEntity;
auto & CommandBlockEntity = reinterpret_cast<const cCommandBlockEntity &>(a_BlockEntity);
Writer.AddByte("TrackOutput", 1); // Neither I nor the MC wiki has any idea about this
Writer.AddInt("SuccessCount", CommandBlockEntity.GetResult());
Writer.AddInt("x", CommandBlockEntity.GetPosX());
Writer.AddInt("y", CommandBlockEntity.GetPosY());
Writer.AddInt("z", CommandBlockEntity.GetPosZ());
Writer.AddString("Command", CommandBlockEntity.GetCommand().c_str());
Writer.AddInt("x", CommandBlockEntity.GetPosX());
Writer.AddInt("y", CommandBlockEntity.GetPosY());
Writer.AddInt("z", CommandBlockEntity.GetPosZ());
Writer.AddString("Command", CommandBlockEntity.GetCommand().c_str());
// You can set custom names for windows in Vanilla
// For a command block, this would be the 'name' prepended to anything it outputs into global chat
// MCS doesn't have this, so just leave it @ '@'. (geddit?)
// MCS doesn't have this, so just leave it at '@'.
Writer.AddString("CustomName", "@");
Writer.AddString("id", "Control"); // "Tile Entity ID" - MC wiki; vanilla server always seems to send this though
Writer.AddString("id", "Control"); // "Tile Entity ID" - MC wiki; vanilla server always seems to send this though
if (!CommandBlockEntity.GetLastOutput().empty())
{
AString Output;
Printf(Output, "{\"text\":\"%s\"}", CommandBlockEntity.GetLastOutput().c_str());
Writer.AddString("LastOutput", Output.c_str());
Writer.AddString("LastOutput", Printf("{\"text\":\"%s\"}", CommandBlockEntity.GetLastOutput().c_str()));
}
break;
}
case E_BLOCK_HEAD:
{
cMobHeadEntity & MobHeadEntity = (cMobHeadEntity &)a_BlockEntity;
auto & MobHeadEntity = reinterpret_cast<const cMobHeadEntity &>(a_BlockEntity);
Writer.AddInt("x", MobHeadEntity.GetPosX());
Writer.AddInt("y", MobHeadEntity.GetPosY());
Writer.AddInt("z", MobHeadEntity.GetPosZ());
@@ -2714,10 +2705,10 @@ void cProtocol172::cPacketizer::WriteBlockEntity(const cBlockEntity & a_BlockEnt
Writer.AddString("id", "Skull"); // "Tile Entity ID" - MC wiki; vanilla server always seems to send this though
break;
}
case E_BLOCK_FLOWER_POT:
{
cFlowerPotEntity & FlowerPotEntity = (cFlowerPotEntity &)a_BlockEntity;
auto & FlowerPotEntity = reinterpret_cast<const cFlowerPotEntity &>(a_BlockEntity);
Writer.AddInt("x", FlowerPotEntity.GetPosX());
Writer.AddInt("y", FlowerPotEntity.GetPosY());
Writer.AddInt("z", FlowerPotEntity.GetPosZ());
@@ -2726,10 +2717,10 @@ void cProtocol172::cPacketizer::WriteBlockEntity(const cBlockEntity & a_BlockEnt
Writer.AddString("id", "FlowerPot"); // "Tile Entity ID" - MC wiki; vanilla server always seems to send this though
break;
}
case E_BLOCK_MOB_SPAWNER:
{
cMobSpawnerEntity & MobSpawnerEntity = (cMobSpawnerEntity &)a_BlockEntity;
auto & MobSpawnerEntity = reinterpret_cast<const cMobSpawnerEntity &>(a_BlockEntity);
Writer.AddInt("x", MobSpawnerEntity.GetPosX());
Writer.AddInt("y", MobSpawnerEntity.GetPosY());
Writer.AddInt("z", MobSpawnerEntity.GetPosZ());
@@ -2738,41 +2729,26 @@ void cProtocol172::cPacketizer::WriteBlockEntity(const cBlockEntity & a_BlockEnt
Writer.AddString("id", "MobSpawner");
break;
}
default: break;
default:
{
break;
}
}
Writer.Finish();
AString Compressed;
CompressStringGZIP(Writer.GetResult().data(), Writer.GetResult().size(), Compressed);
WriteShort((short)Compressed.size());
WriteBuf(Compressed.data(), Compressed.size());
a_Pkt.WriteBEUInt16(static_cast<UInt16>(Compressed.size()));
a_Pkt.WriteBuf(Compressed.data(), Compressed.size());
}
void cProtocol172::cPacketizer::WriteByteAngle(double a_Angle)
{
WriteChar(static_cast<char>(255 * a_Angle / 360));
}
void cProtocol172::cPacketizer::WriteFPInt(double a_Value)
{
int Value = (int)(a_Value * 32);
WriteInt(Value);
}
void cProtocol172::cPacketizer::WriteEntityMetadata(const cEntity & a_Entity)
void cProtocol172::WriteEntityMetadata(cPacketizer & a_Pkt, const cEntity & a_Entity)
{
// Common metadata:
Byte Flags = 0;
@@ -2796,21 +2772,21 @@ void cProtocol172::cPacketizer::WriteEntityMetadata(const cEntity & a_Entity)
{
Flags |= 0x20;
}
WriteByte(0); // Byte(0) + index 0
WriteByte(Flags);
a_Pkt.WriteByte(0); // Byte(0) + index 0
a_Pkt.WriteByte(Flags);
switch (a_Entity.GetEntityType())
{
case cEntity::etPlayer: break; // TODO?
case cEntity::etPickup:
{
WriteByte((5 << 5) | 10); // Slot(5) + index 10
WriteItem(((const cPickup &)a_Entity).GetItem());
a_Pkt.WriteByte((5 << 5) | 10); // Slot(5) + index 10
WriteItem(a_Pkt, reinterpret_cast<const cPickup &>(a_Entity).GetItem());
break;
}
case cEntity::etMinecart:
{
WriteByte(0x51);
a_Pkt.WriteByte(0x51);
// The following expression makes Minecarts shake more with less health or higher damage taken
// It gets half the maximum health, and takes it away from the current health minus the half health:
@@ -2819,221 +2795,128 @@ void cProtocol172::cPacketizer::WriteEntityMetadata(const cEntity & a_Entity)
Health: 3 | 3 - (3 - 3) = 3
Health: 1 | 3 - (1 - 3) = 5
*/
WriteInt((((a_Entity.GetMaxHealth() / 2) - (a_Entity.GetHealth() - (a_Entity.GetMaxHealth() / 2))) * ((const cMinecart &)a_Entity).LastDamage()) * 4);
WriteByte(0x52);
WriteInt(1); // Shaking direction, doesn't seem to affect anything
WriteByte(0x73);
WriteFloat((float)(((const cMinecart &)a_Entity).LastDamage() + 10)); // Damage taken / shake effect multiplyer
auto & Minecart = reinterpret_cast<const cMinecart &>(a_Entity);
a_Pkt.WriteInt((((a_Entity.GetMaxHealth() / 2) - (a_Entity.GetHealth() - (a_Entity.GetMaxHealth() / 2))) * Minecart.LastDamage()) * 4);
a_Pkt.WriteByte(0x52);
a_Pkt.WriteInt(1); // Shaking direction, doesn't seem to affect anything
a_Pkt.WriteByte(0x73);
a_Pkt.WriteFloat(static_cast<float>(Minecart.LastDamage() + 10)); // Damage taken / shake effect multiplyer
if (((cMinecart &)a_Entity).GetPayload() == cMinecart::mpNone)
if (Minecart.GetPayload() == cMinecart::mpNone)
{
cRideableMinecart & RideableMinecart = ((cRideableMinecart &)a_Entity);
auto & RideableMinecart = reinterpret_cast<const cRideableMinecart &>(Minecart);
const cItem & MinecartContent = RideableMinecart.GetContent();
if (!MinecartContent.IsEmpty())
{
WriteByte(0x54);
a_Pkt.WriteByte(0x54);
int Content = MinecartContent.m_ItemType;
Content |= MinecartContent.m_ItemDamage << 8;
WriteInt(Content);
WriteByte(0x55);
WriteInt(RideableMinecart.GetBlockHeight());
WriteByte(0x56);
WriteByte(1);
a_Pkt.WriteInt(Content);
a_Pkt.WriteByte(0x55);
a_Pkt.WriteInt(RideableMinecart.GetBlockHeight());
a_Pkt.WriteByte(0x56);
a_Pkt.WriteByte(1);
}
}
else if (((cMinecart &)a_Entity).GetPayload() == cMinecart::mpFurnace)
else if (Minecart.GetPayload() == cMinecart::mpFurnace)
{
WriteByte(0x10);
WriteByte(((const cMinecartWithFurnace &)a_Entity).IsFueled() ? 1 : 0);
a_Pkt.WriteByte(0x10);
a_Pkt.WriteByte(reinterpret_cast<const cMinecartWithFurnace &>(Minecart).IsFueled() ? 1 : 0);
}
break;
}
} // case etMinecart
case cEntity::etProjectile:
{
cProjectileEntity & Projectile = (cProjectileEntity &)a_Entity;
auto & Projectile = reinterpret_cast<const cProjectileEntity &>(a_Entity);
switch (Projectile.GetProjectileKind())
{
case cProjectileEntity::pkArrow:
{
WriteByte(0x10);
WriteByte(((const cArrowEntity &)a_Entity).IsCritical() ? 1 : 0);
a_Pkt.WriteByte(0x10);
a_Pkt.WriteByte(reinterpret_cast<const cArrowEntity &>(a_Entity).IsCritical() ? 1 : 0);
break;
}
case cProjectileEntity::pkFirework:
{
WriteByte(0xA8);
WriteItem(((const cFireworkEntity &)a_Entity).GetItem());
a_Pkt.WriteByte(0xa8);
WriteItem(a_Pkt, reinterpret_cast<const cFireworkEntity &>(a_Entity).GetItem());
break;
}
default: break;
}
break;
}
} // case etProjectile
case cEntity::etMonster:
{
WriteMobMetadata((const cMonster &)a_Entity);
WriteMobMetadata(a_Pkt, reinterpret_cast<const cMonster &>(a_Entity));
break;
}
} // case etMonster
case cEntity::etItemFrame:
{
cItemFrame & Frame = (cItemFrame &)a_Entity;
WriteByte(0xA2);
WriteItem(Frame.GetItem());
WriteByte(0x3);
WriteByte(Frame.GetItemRotation() / 2);
auto & Frame = reinterpret_cast<const cItemFrame &>(a_Entity);
a_Pkt.WriteByte(0xa2);
WriteItem(a_Pkt, Frame.GetItem());
a_Pkt.WriteByte(0x03);
a_Pkt.WriteByte(Frame.GetItemRotation() / 2);
break;
} // case etItemFrame
default:
{
break;
}
default: break;
}
} // switch (EntityType)
}
void cProtocol172::cPacketizer::WriteMobMetadata(const cMonster & a_Mob)
void cProtocol172::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_Mob)
{
switch (a_Mob.GetMobType())
{
case mtCreeper:
{
WriteByte(0x10);
WriteByte(((const cCreeper &)a_Mob).IsBlowing() ? 1 : 0);
WriteByte(0x11);
WriteByte(((const cCreeper &)a_Mob).IsCharged() ? 1 : 0);
break;
}
case mtBat:
{
WriteByte(0x10);
WriteByte(((const cBat &)a_Mob).IsHanging() ? 1 : 0);
a_Pkt.WriteByte(0x10);
a_Pkt.WriteByte(reinterpret_cast<const cBat &>(a_Mob).IsHanging() ? 1 : 0);
break;
}
} // case mtBat
case mtPig:
case mtCreeper:
{
WriteByte(0x10);
WriteByte(((const cPig &)a_Mob).IsSaddled() ? 1 : 0);
a_Pkt.WriteByte(0x10);
a_Pkt.WriteByte(reinterpret_cast<const cCreeper &>(a_Mob).IsBlowing() ? 1 : 0);
a_Pkt.WriteByte(0x11);
a_Pkt.WriteByte(reinterpret_cast<const cCreeper &>(a_Mob).IsCharged() ? 1 : 0);
break;
}
case mtVillager:
{
WriteByte(0x50);
WriteInt(((const cVillager &)a_Mob).GetVilType());
break;
}
case mtZombie:
{
WriteByte(0x0c);
WriteByte(((const cZombie &)a_Mob).IsBaby() ? 1 : 0);
WriteByte(0x0d);
WriteByte(((const cZombie &)a_Mob).IsVillagerZombie() ? 1 : 0);
WriteByte(0x0e);
WriteByte(((const cZombie &)a_Mob).IsConverting() ? 1 : 0);
break;
}
case mtGhast:
{
WriteByte(0x10);
WriteByte(((const cGhast &)a_Mob).IsCharging());
break;
}
case mtWolf:
{
const cWolf & Wolf = (const cWolf &)a_Mob;
Byte WolfStatus = 0;
if (Wolf.IsSitting())
{
WolfStatus |= 0x1;
}
if (Wolf.IsAngry())
{
WolfStatus |= 0x2;
}
if (Wolf.IsTame())
{
WolfStatus |= 0x4;
}
WriteByte(0x10);
WriteByte(WolfStatus);
WriteByte(0x72);
WriteFloat((float)(a_Mob.GetHealth()));
WriteByte(0x13);
WriteByte(Wolf.IsBegging() ? 1 : 0);
WriteByte(0x14);
WriteByte(static_cast<Byte>(Wolf.GetCollarColor()));
break;
}
case mtSheep:
{
WriteByte(0x10);
Byte SheepMetadata = static_cast<Byte>(((const cSheep &)a_Mob).GetFurColor() & 0x0f);
if (((const cSheep &)a_Mob).IsSheared())
{
SheepMetadata |= 0x10;
}
WriteByte(SheepMetadata);
break;
}
} // case mtCreeper
case mtEnderman:
{
WriteByte(0x10);
WriteByte((Byte)(((const cEnderman &)a_Mob).GetCarriedBlock()));
WriteByte(0x11);
WriteByte((Byte)(((const cEnderman &)a_Mob).GetCarriedMeta()));
WriteByte(0x12);
WriteByte(((const cEnderman &)a_Mob).IsScreaming() ? 1 : 0);
auto & Enderman = reinterpret_cast<const cEnderman &>(a_Mob);
a_Pkt.WriteByte(0x10);
a_Pkt.WriteByte((Byte)(Enderman.GetCarriedBlock()));
a_Pkt.WriteByte(0x11);
a_Pkt.WriteByte((Byte)(Enderman.GetCarriedMeta()));
a_Pkt.WriteByte(0x12);
a_Pkt.WriteByte(Enderman.IsScreaming() ? 1 : 0);
break;
}
} // case mtEnderman
case mtSkeleton:
case mtGhast:
{
WriteByte(0x0d);
WriteByte(((const cSkeleton &)a_Mob).IsWither() ? 1 : 0);
a_Pkt.WriteByte(0x10);
a_Pkt.WriteByte(reinterpret_cast<const cGhast &>(a_Mob).IsCharging());
break;
}
case mtWitch:
{
WriteByte(0x15);
WriteByte(((const cWitch &)a_Mob).IsAngry() ? 1 : 0);
break;
}
case mtWither:
{
WriteByte(0x54); // Int at index 20
WriteInt(static_cast<int>(((const cWither &)a_Mob).GetWitherInvulnerableTicks()));
WriteByte(0x66); // Float at index 6
WriteFloat((float)(a_Mob.GetHealth()));
break;
}
case mtSlime:
{
WriteByte(0x10);
WriteByte(static_cast<Byte>(((const cSlime &)a_Mob).GetSize()));
break;
}
case mtMagmaCube:
{
WriteByte(0x10);
WriteByte(static_cast<Byte>(((const cMagmaCube &)a_Mob).GetSize()));
break;
}
} // case mtGhast
case mtHorse:
{
const cHorse & Horse = (const cHorse &)a_Mob;
auto & Horse = reinterpret_cast<const cHorse &>(a_Mob);
int Flags = 0;
if (Horse.IsTame())
{
@@ -3063,19 +2946,123 @@ void cProtocol172::cPacketizer::WriteMobMetadata(const cMonster & a_Mob)
{
Flags |= 0x80;
}
WriteByte(0x50); // Int at index 16
WriteInt(Flags);
WriteByte(0x13); // Byte at index 19
WriteByte(static_cast<Byte>(Horse.GetHorseType()));
WriteByte(0x54); // Int at index 20
a_Pkt.WriteByte(0x50); // Int at index 16
a_Pkt.WriteInt(Flags);
a_Pkt.WriteByte(0x13); // Byte at index 19
a_Pkt.WriteByte(static_cast<Byte>(Horse.GetHorseType()));
a_Pkt.WriteByte(0x54); // Int at index 20
int Appearance = 0;
Appearance = Horse.GetHorseColor();
Appearance |= Horse.GetHorseStyle() << 8;
WriteInt(Appearance);
WriteByte(0x56); // Int at index 22
WriteInt(Horse.GetHorseArmour());
a_Pkt.WriteInt(Appearance);
a_Pkt.WriteByte(0x56); // Int at index 22
a_Pkt.WriteInt(Horse.GetHorseArmour());
break;
}
} // case mtHorse
case mtMagmaCube:
{
a_Pkt.WriteByte(0x10);
a_Pkt.WriteByte(static_cast<Byte>(reinterpret_cast<const cMagmaCube &>(a_Mob).GetSize()));
break;
} // case mtMagmaCube
case mtPig:
{
a_Pkt.WriteByte(0x10);
a_Pkt.WriteByte(reinterpret_cast<const cPig &>(a_Mob).IsSaddled() ? 1 : 0);
break;
} // case mtPig
case mtSheep:
{
a_Pkt.WriteByte(0x10);
auto & Sheep = reinterpret_cast<const cSheep &>(a_Mob);
Byte SheepMetadata = static_cast<Byte>(Sheep.GetFurColor() & 0x0f);
if (Sheep.IsSheared())
{
SheepMetadata |= 0x10;
}
a_Pkt.WriteByte(SheepMetadata);
break;
} // case mtSheep
case mtSkeleton:
{
a_Pkt.WriteByte(0x0d);
a_Pkt.WriteByte(reinterpret_cast<const cSkeleton &>(a_Mob).IsWither() ? 1 : 0);
break;
} // case mtSkeleton
case mtSlime:
{
a_Pkt.WriteByte(0x10);
a_Pkt.WriteByte(static_cast<Byte>(reinterpret_cast<const cSlime &>(a_Mob).GetSize()));
break;
} // case mtSlime
case mtVillager:
{
a_Pkt.WriteByte(0x50);
a_Pkt.WriteInt(reinterpret_cast<const cVillager &>(a_Mob).GetVilType());
break;
} // case mtVillager
case mtWitch:
{
a_Pkt.WriteByte(0x15);
a_Pkt.WriteByte(reinterpret_cast<const cWitch &>(a_Mob).IsAngry() ? 1 : 0);
break;
} // case mtWitch
case mtWither:
{
a_Pkt.WriteByte(0x54); // Int at index 20
a_Pkt.WriteInt(static_cast<int>(reinterpret_cast<const cWither &>(a_Mob).GetWitherInvulnerableTicks()));
a_Pkt.WriteByte(0x66); // Float at index 6
a_Pkt.WriteFloat(static_cast<float>(a_Mob.GetHealth()));
break;
} // case mtWither
case mtWolf:
{
auto & Wolf = reinterpret_cast<const cWolf &>(a_Mob);
Byte WolfStatus = 0;
if (Wolf.IsSitting())
{
WolfStatus |= 0x1;
}
if (Wolf.IsAngry())
{
WolfStatus |= 0x2;
}
if (Wolf.IsTame())
{
WolfStatus |= 0x4;
}
a_Pkt.WriteByte(0x10);
a_Pkt.WriteByte(WolfStatus);
a_Pkt.WriteByte(0x72);
a_Pkt.WriteFloat(static_cast<float>(a_Mob.GetHealth()));
a_Pkt.WriteByte(0x13);
a_Pkt.WriteByte(Wolf.IsBegging() ? 1 : 0);
a_Pkt.WriteByte(0x14);
a_Pkt.WriteByte(static_cast<Byte>(Wolf.GetCollarColor()));
break;
} // case mtWolf
case mtZombie:
{
auto & Zombie = reinterpret_cast<const cZombie &>(a_Mob);
a_Pkt.WriteByte(0x0c);
a_Pkt.WriteByte(Zombie.IsBaby() ? 1 : 0);
a_Pkt.WriteByte(0x0d);
a_Pkt.WriteByte(Zombie.IsVillagerZombie() ? 1 : 0);
a_Pkt.WriteByte(0x0e);
a_Pkt.WriteByte(Zombie.IsConverting() ? 1 : 0);
break;
} // case mtZombie
default:
{
@@ -3087,10 +3074,10 @@ void cProtocol172::cPacketizer::WriteMobMetadata(const cMonster & a_Mob)
// Custom name:
if (a_Mob.HasCustomName())
{
WriteByte(0x8a);
WriteString(a_Mob.GetCustomName());
WriteByte(0x0b);
WriteByte(a_Mob.IsCustomNameAlwaysVisible() ? 1 : 0);
a_Pkt.WriteByte(0x8a);
a_Pkt.WriteString(a_Mob.GetCustomName());
a_Pkt.WriteByte(0x0b);
a_Pkt.WriteByte(a_Mob.IsCustomNameAlwaysVisible() ? 1 : 0);
}
}
@@ -3098,20 +3085,20 @@ void cProtocol172::cPacketizer::WriteMobMetadata(const cMonster & a_Mob)
void cProtocol172::cPacketizer::WriteEntityProperties(const cEntity & a_Entity)
void cProtocol172::WriteEntityProperties(cPacketizer & a_Pkt, const cEntity & a_Entity)
{
if (!a_Entity.IsMob())
{
// No properties for anything else than mobs
WriteInt(0);
a_Pkt.WriteInt(0);
return;
}
// const cMonster & Mob = (const cMonster &)a_Entity;
// auto & Mob = reinterpret_cast<const cMonster &>(a_Entity);
// TODO: Send properties and modifiers based on the mob type
WriteInt(0); // NumProperties
a_Pkt.WriteInt(0); // NumProperties
}