Fixed MSVC 64-bit build warnings.
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@@ -239,9 +239,15 @@ void cCaveTunnel::Randomize(cNoise & a_Noise)
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bool cCaveTunnel::RefineDefPoints(const cCaveDefPoints & a_Src, cCaveDefPoints & a_Dst)
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{
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if (a_Src.size() < 2)
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{
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// There are no midpoints, nothing to smooth
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return true;
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}
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// Smoothing: for each line segment, add points on its 1/4 lengths
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bool res = false;
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int Num = a_Src.size() - 2; // this many intermediary points
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size_t Num = a_Src.size() - 2; // this many intermediary points
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a_Dst.clear();
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a_Dst.reserve(Num * 2 + 2);
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cCaveDefPoints::const_iterator itr = a_Src.begin() + 1;
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@@ -251,7 +257,7 @@ bool cCaveTunnel::RefineDefPoints(const cCaveDefPoints & a_Src, cCaveDefPoints &
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int PrevY = Source.m_BlockY;
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int PrevZ = Source.m_BlockZ;
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int PrevR = Source.m_Radius;
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for (int i = 0; i <= Num; ++i, ++itr)
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for (size_t i = 0; i <= Num; ++i, ++itr)
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{
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int dx = itr->m_BlockX - PrevX;
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int dy = itr->m_BlockY - PrevY;
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