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Fixed MSVC 64-bit build warnings.

This commit is contained in:
Mattes D
2014-05-08 20:16:35 +02:00
parent d1b719885d
commit c4ea25e136
47 changed files with 178 additions and 161 deletions

View File

@@ -239,9 +239,15 @@ void cCaveTunnel::Randomize(cNoise & a_Noise)
bool cCaveTunnel::RefineDefPoints(const cCaveDefPoints & a_Src, cCaveDefPoints & a_Dst)
{
if (a_Src.size() < 2)
{
// There are no midpoints, nothing to smooth
return true;
}
// Smoothing: for each line segment, add points on its 1/4 lengths
bool res = false;
int Num = a_Src.size() - 2; // this many intermediary points
size_t Num = a_Src.size() - 2; // this many intermediary points
a_Dst.clear();
a_Dst.reserve(Num * 2 + 2);
cCaveDefPoints::const_iterator itr = a_Src.begin() + 1;
@@ -251,7 +257,7 @@ bool cCaveTunnel::RefineDefPoints(const cCaveDefPoints & a_Src, cCaveDefPoints &
int PrevY = Source.m_BlockY;
int PrevZ = Source.m_BlockZ;
int PrevR = Source.m_Radius;
for (int i = 0; i <= Num; ++i, ++itr)
for (size_t i = 0; i <= Num; ++i, ++itr)
{
int dx = itr->m_BlockX - PrevX;
int dy = itr->m_BlockY - PrevY;

View File

@@ -543,7 +543,7 @@ cMineShaft * cMineShaftCorridor::CreateAndFit(
{
cCuboid BoundingBox(a_PivotX, a_PivotY - 1, a_PivotZ);
BoundingBox.p2.y += 3;
int rnd = a_Noise.IntNoise3DInt(a_PivotX, a_PivotY + a_ParentSystem.m_MineShafts.size(), a_PivotZ) / 7;
int rnd = a_Noise.IntNoise3DInt(a_PivotX, a_PivotY + (int)a_ParentSystem.m_MineShafts.size(), a_PivotZ) / 7;
int NumSegments = 2 + (rnd) % (MAX_SEGMENTS - 1); // 2 .. MAX_SEGMENTS
switch (a_Direction)
{
@@ -985,7 +985,7 @@ cMineShaft * cMineShaftCrossing::CreateAndFit(
)
{
cCuboid BoundingBox(a_PivotX, a_PivotY - 1, a_PivotZ);
int rnd = a_Noise.IntNoise3DInt(a_PivotX, a_PivotY + a_ParentSystem.m_MineShafts.size(), a_PivotZ) / 7;
int rnd = a_Noise.IntNoise3DInt(a_PivotX, a_PivotY + (int)a_ParentSystem.m_MineShafts.size(), a_PivotZ) / 7;
BoundingBox.p2.y += 3;
if ((rnd % 4) < 2)
{
@@ -1127,7 +1127,7 @@ cMineShaft * cMineShaftStaircase::CreateAndFit(
cNoise & a_Noise
)
{
int rnd = a_Noise.IntNoise3DInt(a_PivotX, a_PivotY + a_ParentSystem.m_MineShafts.size(), a_PivotZ) / 7;
int rnd = a_Noise.IntNoise3DInt(a_PivotX, a_PivotY + (int)a_ParentSystem.m_MineShafts.size(), a_PivotZ) / 7;
cCuboid Box;
switch (a_Direction)
{

View File

@@ -339,9 +339,9 @@ cPlacedPiece * cPieceGenerator::PlaceStartingPiece(int a_BlockX, int a_BlockY, i
int NumRotations = 1;
for (size_t i = 1; i < ARRAYCOUNT(Rotations); i++)
{
if (StartingPiece->CanRotateCCW(i))
if (StartingPiece->CanRotateCCW((int)i))
{
Rotations[NumRotations] = i;
Rotations[NumRotations] = (int)i;
NumRotations += 1;
}
}

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@@ -306,8 +306,14 @@ void cStructGenRavines::cRavine::GenerateBaseDefPoints(int a_BlockX, int a_Block
void cStructGenRavines::cRavine::RefineDefPoints(const cRavDefPoints & a_Src, cRavDefPoints & a_Dst)
{
if (a_Src.size() < 2)
{
// No midpoints, nothing to refine
return;
}
// Smoothing: for each line segment, add points on its 1/4 lengths
int Num = a_Src.size() - 2; // this many intermediary points
size_t Num = a_Src.size() - 2; // this many intermediary points
a_Dst.clear();
a_Dst.reserve(Num * 2 + 2);
cRavDefPoints::const_iterator itr = a_Src.begin() + 1;
@@ -318,7 +324,7 @@ void cStructGenRavines::cRavine::RefineDefPoints(const cRavDefPoints & a_Src, cR
int PrevR = Source.m_Radius;
int PrevT = Source.m_Top;
int PrevB = Source.m_Bottom;
for (int i = 0; i <= Num; ++i, ++itr)
for (size_t i = 0; i <= Num; ++i, ++itr)
{
int dx = itr->m_BlockX - PrevX;
int dz = itr->m_BlockZ - PrevZ;

View File

@@ -136,7 +136,7 @@ inline void PushSomeColumns(int a_BlockX, int a_Height, int a_BlockZ, int a_Colu
{
int x = a_BlockX + a_Coords[i].x;
int z = a_BlockZ + a_Coords[i].z;
if (a_Noise.IntNoise3DInt(x + 64 * a_Seq, a_Height + i, z + 64 * a_Seq) <= a_Chance)
if (a_Noise.IntNoise3DInt(x + 64 * a_Seq, a_Height + (int)i, z + 64 * a_Seq) <= a_Chance)
{
for (int j = 0; j < a_ColumnHeight; j++)
{