1
0

Merge pull request #2349 from cuberite/maps

Improved maps
This commit is contained in:
Tiger Wang
2015-07-15 17:13:55 +01:00
104 changed files with 946 additions and 938 deletions

View File

@@ -715,60 +715,31 @@ void cProtocol180::SendPaintingSpawn(const cPainting & a_Painting)
void cProtocol180::SendMapColumn(int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length, unsigned int m_Scale)
void cProtocol180::SendMapData(const cMap & a_Map, int a_DataStartX, int a_DataStartY)
{
ASSERT(m_State == 3); // In game mode?
cPacketizer Pkt(*this, 0x34);
Pkt.WriteVarInt32(a_ID);
Pkt.WriteBEUInt8(m_Scale);
Pkt.WriteVarInt32(a_Map.GetID());
Pkt.WriteBEUInt8(a_Map.GetScale());
Pkt.WriteVarInt32(0);
Pkt.WriteBEUInt8(1);
Pkt.WriteBEUInt8(a_Length);
Pkt.WriteBEUInt8(a_X);
Pkt.WriteBEUInt8(a_Y);
Pkt.WriteVarInt32(a_Length);
for (unsigned int i = 0; i < a_Length; ++i)
Pkt.WriteVarInt32(static_cast<UInt32>(a_Map.GetDecorators().size()));
for (const auto Decorator : a_Map.GetDecorators())
{
Pkt.WriteBEUInt8(a_Colors[i]);
}
}
void cProtocol180::SendMapDecorators(int a_ID, const cMapDecoratorList & a_Decorators, unsigned int m_Scale)
{
ASSERT(m_State == 3); // In game mode?
cPacketizer Pkt(*this, 0x34);
Pkt.WriteVarInt32(a_ID);
Pkt.WriteBEUInt8(m_Scale);
Pkt.WriteVarInt32(static_cast<UInt32>(a_Decorators.size()));
for (cMapDecoratorList::const_iterator it = a_Decorators.begin(); it != a_Decorators.end(); ++it)
{
Pkt.WriteBEUInt8((it->GetType() << 4) | (it->GetRot() & 0xf));
Pkt.WriteBEUInt8(it->GetPixelX());
Pkt.WriteBEUInt8(it->GetPixelZ());
Pkt.WriteBEUInt8(static_cast<Byte>((static_cast<int>(Decorator.GetType()) << 4) | (Decorator.GetRot() & 0xF)));
Pkt.WriteBEUInt8(Decorator.GetPixelX());
Pkt.WriteBEUInt8(Decorator.GetPixelZ());
}
Pkt.WriteBEUInt8(0);
}
void cProtocol180::SendMapInfo(int a_ID, unsigned int a_Scale)
{
UNUSED(a_ID);
UNUSED(a_Scale);
// This packet was removed in 1.8
Pkt.WriteBEUInt8(128);
Pkt.WriteBEUInt8(128);
Pkt.WriteBEUInt8(a_DataStartX);
Pkt.WriteBEUInt8(a_DataStartY);
Pkt.WriteVarInt32(static_cast<UInt32>(a_Map.GetData().size()));
for (auto itr = a_Map.GetData().cbegin(); itr != a_Map.GetData().cend(); ++itr)
{
Pkt.WriteBEUInt8(*itr);
}
}