Made some functions in cChunk and cNoise inline, this should significantly increase chunk generation speed
git-svn-id: http://mc-server.googlecode.com/svn/trunk@115 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@@ -448,13 +448,6 @@ void cChunk::CreateBlockEntities()
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}
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}
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unsigned int cChunk::MakeIndex(int x, int y, int z )
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{
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if( x < 16 && x > -1 && y < 128 && y > -1 && z < 16 && z > -1 )
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return y + (z * 128) + (x * 128 * 16);
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return 0;
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}
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char cChunk::GetLight(char* a_Buffer, int a_BlockIdx)
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{
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if( a_BlockIdx > -1 && a_BlockIdx < c_NumBlocks )
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