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Explosion: Switched from a cube to a sphere. Implemented using cBlockArea and moved block changing code to ChunkMap

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1441 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
keyboard.osh@gmail.com
2013-05-04 06:25:58 +00:00
parent ad4a61ae0e
commit c1e6fb454f
3 changed files with 37 additions and 31 deletions

View File

@@ -1450,6 +1450,36 @@ bool cChunkMap::ForEachEntityInChunk(int a_ChunkX, int a_ChunkZ, cEntityCallback
cVector3iArray *cChunkMap::DoExplosiontAt(float a_ExplosionSize, int a_BlockX, int a_BlockY, int a_BlockZ)
{
cBlockArea area;
cVector3iArray *BlocksAffected = new cVector3iArray();
int ExplosionSizeInt = (int) ceil(a_ExplosionSize);
BlocksAffected->reserve(8 * ExplosionSizeInt * ExplosionSizeInt * ExplosionSizeInt);
area.Read(m_World,a_BlockX - ExplosionSizeInt,a_BlockX + ExplosionSizeInt,a_BlockY - ExplosionSizeInt,a_BlockY + ExplosionSizeInt,a_BlockZ - ExplosionSizeInt,a_BlockZ + ExplosionSizeInt);
for (int x = -ExplosionSizeInt; x < ExplosionSizeInt; x++)
{
for (int y = -ExplosionSizeInt; y < ExplosionSizeInt; y++)
{
for (int z = -ExplosionSizeInt; z < ExplosionSizeInt; z++)
{
if ((x*x + y*y + z*z) < (ExplosionSizeInt * ExplosionSizeInt))
{
area.SetBlockType(a_BlockX + x, a_BlockY + y, a_BlockZ + z,E_BLOCK_AIR);
BlocksAffected->push_back(Vector3i(a_BlockX + x, a_BlockY + y, a_BlockZ + z));
}
}
}
}
area.Write(m_World,a_BlockX - ExplosionSizeInt,a_BlockY - ExplosionSizeInt,a_BlockZ - ExplosionSizeInt);
return BlocksAffected;
}
bool cChunkMap::DoWithEntityByID(int a_UniqueID, cEntityCallback & a_Callback)
{
cCSLock Lock(m_CSLayers);