More style checking.
Spaces around some operators are checked.
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@@ -41,7 +41,7 @@ void cFurnaceWindow::DistributeStack(cItem & a_ItemStack, int a_Slot, cPlayer &
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}
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else
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{
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// Furnace Input/Fuel Slot
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// Furnace Input / Fuel Slot
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AreasInOrder.push_back(m_SlotAreas[1]); /* Inventory */
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AreasInOrder.push_back(m_SlotAreas[2]); /* Hotbar */
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super::DistributeStackToAreas(a_ItemStack, a_Player, AreasInOrder, a_ShouldApply, false);
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