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More style checking.

Spaces around some operators are checked.
This commit is contained in:
Mattes D
2015-05-09 09:25:09 +02:00
parent 61300ab9ef
commit c13b1931ff
78 changed files with 207 additions and 186 deletions

View File

@@ -366,7 +366,7 @@ void cIncrementalRedstoneSimulator::HandleRedstoneTorch(int a_RelBlockX, int a_R
if (i + 1 < ARRAYCOUNT(gCrossCoords)) // Sides of torch, not top (top is last)
{
if (
IsMechanism(Type) && // Is it a mechanism? Not block/other torch etc.
IsMechanism(Type) && // Is it a mechanism? Not block / other torch etc.
(!Vector3i(a_RelBlockX + gCrossCoords[i].x, a_RelBlockY + gCrossCoords[i].y, a_RelBlockZ + gCrossCoords[i].z).Equals(Vector3i(X, Y, Z))) // CAN'T power block is that it is on
)
{
@@ -1600,7 +1600,7 @@ bool cIncrementalRedstoneSimulator::IsRepeaterLocked(int a_RelBlockX, int a_RelB
if ((OtherRepeaterDir & 0x03) == 0x3)
{
return true;
} // If so, I am latched/locked
} // If so, I am latched / locked
}
// Check if western(left) neighbor is a powered on repeater who is facing us
@@ -1612,7 +1612,7 @@ bool cIncrementalRedstoneSimulator::IsRepeaterLocked(int a_RelBlockX, int a_RelB
if ((OtherRepeaterDir & 0x03) == 0x1)
{
return true;
} // If so, I am latched/locked
} // If so, I am latched / locked
}
break;
@@ -1634,7 +1634,7 @@ bool cIncrementalRedstoneSimulator::IsRepeaterLocked(int a_RelBlockX, int a_RelB
if ((OtherRepeaterDir & 0x30) == 0x00)
{
return true;
} // If so, am latched/locked
} // If so, I am latched / locked
}
// Check if northern(up) neighbor is a powered on repeater who is facing us
@@ -1646,7 +1646,7 @@ bool cIncrementalRedstoneSimulator::IsRepeaterLocked(int a_RelBlockX, int a_RelB
if ((OtherRepeaterDir & 0x03) == 0x02)
{
return true;
} // If so, I am latched/locked
} // If so, I am latched / locked
}
break;