More style checking.
Spaces around some operators are checked.
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@@ -13,7 +13,7 @@ public:
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void Lock(void);
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void Unlock(void);
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// IsLocked/IsLockedByCurrentThread are only used in ASSERT statements, but because of the changes with ASSERT they must always be defined
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// IsLocked / IsLockedByCurrentThread are only used in ASSERT statements, but because of the changes with ASSERT they must always be defined
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// The fake versions (in Release) will not effect the program in any way
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#ifdef _DEBUG
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cCriticalSection(void);
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@@ -62,7 +62,7 @@ public:
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{
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fmRead, // Read-only. If the file doesn't exist, object will not be valid
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fmWrite, // Write-only. If the file already exists, it will be overwritten
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fmReadWrite, // Read/write. If the file already exists, it will be left intact; writing will overwrite the data from the beginning
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fmReadWrite, // Read / write. If the file already exists, it will be left intact; writing will overwrite the data from the beginning
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fmAppend // Write-only. If the file already exists cursor will be moved to the end of the file
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} ;
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@@ -162,7 +162,7 @@ public:
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/** Returns the local port to which the underlying socket is bound. */
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virtual UInt16 GetPort(void) const = 0;
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/** Sends the specified payload in a single UDP datagram to the specified host+port combination.
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/** Sends the specified payload in a single UDP datagram to the specified host + port combination.
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Note that in order to send to a broadcast address, you need to call EnableBroadcasts() first. */
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virtual bool Send(const AString & a_Payload, const AString & a_Host, UInt16 a_Port) = 0;
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