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More style checking.

Spaces around some operators are checked.
This commit is contained in:
Mattes D
2015-05-09 09:25:09 +02:00
parent 61300ab9ef
commit c13b1931ff
78 changed files with 207 additions and 186 deletions

View File

@@ -19,8 +19,8 @@ void cMobCensus::CollectMob(cMonster & a_Monster, cChunk & a_Chunk, double a_Dis
bool cMobCensus::IsCapped(cMonster::eFamily a_MobFamily)
{
const int ratio = 319; // This should be 256 as we are only supposed to take account from chunks that are in 17x17 from a player
// but for now, we use all chunks loaded by players. that means 19 x 19 chunks. That's why we use 256 * (19*19) / (17*17) = 319
const int ratio = 319; // This should be 256 as we are only supposed to take account from chunks that are in 17 x 17 from a player
// but for now, we use all chunks loaded by players. that means 19 x 19 chunks. That's why we use 256 * (19 * 19) / (17 * 17) = 319
// MG TODO : code the correct count
if ((GetCapMultiplier(a_MobFamily) * GetNumChunks()) / ratio >= m_MobFamilyCollecter.GetNumberOfCollectedMobs(a_MobFamily))
{