More style checking.
Spaces around some operators are checked.
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@@ -195,7 +195,7 @@ void cFinishGenGlowStone::GenFinish(cChunkDesc & a_ChunkDesc)
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// The maximum size for a string of glowstone can get 3 - 5 blocks long
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int Size = 3 + m_Noise.IntNoise3DInt(ChunkX, i, ChunkZ) % 3;
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// Generate X/Z coordinates.
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// Generate X / Z coordinates.
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int X = Size + (m_Noise.IntNoise2DInt(i, Size) % (cChunkDef::Width - Size * 2));
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int Z = Size + (m_Noise.IntNoise2DInt(X, i) % (cChunkDef::Width - Size * 2));
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