cNetwork: Split the main cpp file into several files.
This commit is contained in:
302
src/OSSupport/ServerHandleImpl.cpp
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302
src/OSSupport/ServerHandleImpl.cpp
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// ServerHandleImpl.cpp
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// Implements the cServerHandleImpl class implementing the TCP server functionality
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#include "Globals.h"
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#include "ServerHandleImpl.h"
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#include "TCPLinkImpl.h"
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#include "NetworkSingleton.h"
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////////////////////////////////////////////////////////////////////////////////
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// Globals:
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static bool IsValidSocket(evutil_socket_t a_Socket)
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{
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#ifdef _WIN32
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return (a_Socket != INVALID_SOCKET);
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#else // _WIN32
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return (a_Socket >= 0);
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#endif // else _WIN32
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}
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////////////////////////////////////////////////////////////////////////////////
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// cServerHandleImpl:
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cServerHandleImpl::cServerHandleImpl(
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cNetwork::cListenCallbacksPtr a_ListenCallbacks,
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cTCPLink::cCallbacksPtr a_LinkCallbacks
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):
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m_ListenCallbacks(a_ListenCallbacks),
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m_LinkCallbacks(a_LinkCallbacks),
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m_ConnListener(nullptr),
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m_SecondaryConnListener(nullptr),
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m_IsListening(false),
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m_ErrorCode(0)
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{
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}
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cServerHandleImpl::~cServerHandleImpl()
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{
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if (m_ConnListener != nullptr)
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{
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evconnlistener_free(m_ConnListener);
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}
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if (m_SecondaryConnListener != nullptr)
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{
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evconnlistener_free(m_SecondaryConnListener);
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}
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}
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void cServerHandleImpl::Close(void)
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{
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// Stop the listener sockets:
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evconnlistener_disable(m_ConnListener);
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if (m_SecondaryConnListener != nullptr)
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{
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evconnlistener_disable(m_SecondaryConnListener);
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}
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m_IsListening = false;
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// Shutdown all connections:
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cTCPLinkImplPtrs Conns;
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{
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cCSLock Lock(m_CS);
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std::swap(Conns, m_Connections);
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}
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for (auto conn: Conns)
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{
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conn->Shutdown();
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}
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}
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cServerHandleImplPtr cServerHandleImpl::Listen(
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UInt16 a_Port,
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cNetwork::cListenCallbacksPtr a_ListenCallbacks,
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cTCPLink::cCallbacksPtr a_LinkCallbacks
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)
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{
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cServerHandleImplPtr res = cServerHandleImplPtr{new cServerHandleImpl(a_ListenCallbacks, a_LinkCallbacks)};
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if (res->Listen(a_Port))
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{
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cNetworkSingleton::Get().AddServer(res);
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}
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else
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{
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a_ListenCallbacks->OnError(res->m_ErrorCode, res->m_ErrorMsg);
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}
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return res;
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}
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bool cServerHandleImpl::Listen(UInt16 a_Port)
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{
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// Make sure the cNetwork internals are innitialized:
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cNetworkSingleton::Get();
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// Set up the main socket:
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// It should listen on IPv6 with IPv4 fallback, when available; IPv4 when IPv6 is not available.
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bool NeedsTwoSockets = false;
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int err;
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evutil_socket_t MainSock = socket(AF_INET6, SOCK_STREAM, IPPROTO_TCP);
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if (!IsValidSocket(MainSock))
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{
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// Failed to create IPv6 socket, create an IPv4 one instead:
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err = EVUTIL_SOCKET_ERROR();
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LOGD("Failed to create IPv6 MainSock: %d (%s)", err, evutil_socket_error_to_string(err));
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MainSock = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
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if (!IsValidSocket(MainSock))
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{
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m_ErrorCode = EVUTIL_SOCKET_ERROR();
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Printf(m_ErrorMsg, "Cannot create socket for port %d: %s", a_Port, evutil_socket_error_to_string(m_ErrorCode));
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return false;
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}
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// Bind to all interfaces:
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sockaddr_in name;
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memset(&name, 0, sizeof(name));
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name.sin_family = AF_INET;
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name.sin_port = ntohs(a_Port);
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if (bind(MainSock, reinterpret_cast<const sockaddr *>(&name), sizeof(name)) != 0)
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{
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m_ErrorCode = EVUTIL_SOCKET_ERROR();
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Printf(m_ErrorMsg, "Cannot bind IPv4 socket to port %d: %s", a_Port, evutil_socket_error_to_string(m_ErrorCode));
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evutil_closesocket(MainSock);
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return false;
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}
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}
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else
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{
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// IPv6 socket created, switch it into "dualstack" mode:
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UInt32 Zero = 0;
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#ifdef _WIN32
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// WinXP doesn't support this feature, so if the setting fails, create another socket later on:
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int res = setsockopt(MainSock, IPPROTO_IPV6, IPV6_V6ONLY, reinterpret_cast<const char *>(&Zero), sizeof(Zero));
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err = EVUTIL_SOCKET_ERROR();
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NeedsTwoSockets = ((res == SOCKET_ERROR) && (err == WSAENOPROTOOPT));
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LOGD("setsockopt(IPV6_V6ONLY) returned %d, err is %d (%s). %s",
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res, err, evutil_socket_error_to_string(err),
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NeedsTwoSockets ? "Second socket will be created" : "Second socket not needed"
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);
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#else
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setsockopt(MainSock, IPPROTO_IPV6, IPV6_V6ONLY, reinterpret_cast<const char *>(&Zero), sizeof(Zero));
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#endif
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// Bind to all interfaces:
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sockaddr_in6 name;
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memset(&name, 0, sizeof(name));
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name.sin6_family = AF_INET6;
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name.sin6_port = ntohs(a_Port);
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if (bind(MainSock, reinterpret_cast<const sockaddr *>(&name), sizeof(name)) != 0)
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{
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m_ErrorCode = EVUTIL_SOCKET_ERROR();
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Printf(m_ErrorMsg, "Cannot bind IPv6 socket to port %d: %s", a_Port, evutil_socket_error_to_string(m_ErrorCode));
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evutil_closesocket(MainSock);
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return false;
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}
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}
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if (evutil_make_socket_nonblocking(MainSock) != 0)
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{
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m_ErrorCode = EVUTIL_SOCKET_ERROR();
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Printf(m_ErrorMsg, "Cannot make socket on port %d non-blocking: %s", a_Port, evutil_socket_error_to_string(m_ErrorCode));
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evutil_closesocket(MainSock);
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return false;
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}
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if (listen(MainSock, 0) != 0)
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{
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m_ErrorCode = EVUTIL_SOCKET_ERROR();
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Printf(m_ErrorMsg, "Cannot listen on port %d: %s", a_Port, evutil_socket_error_to_string(m_ErrorCode));
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evutil_closesocket(MainSock);
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return false;
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}
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m_ConnListener = evconnlistener_new(cNetworkSingleton::Get().GetEventBase(), Callback, this, LEV_OPT_CLOSE_ON_FREE | LEV_OPT_REUSEABLE, 0, MainSock);
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m_IsListening = true;
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if (!NeedsTwoSockets)
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{
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return true;
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}
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// If a secondary socket is required (WinXP dual-stack), create it here:
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LOGD("Creating a second socket for IPv4");
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evutil_socket_t SecondSock = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
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if (!IsValidSocket(SecondSock))
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{
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err = EVUTIL_SOCKET_ERROR();
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LOGD("socket(AF_INET, ...) failed for secondary socket: %d, %s", err, evutil_socket_error_to_string(err));
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return true; // Report as success, the primary socket is working
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}
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// Make the secondary socket nonblocking:
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if (evutil_make_socket_nonblocking(SecondSock) != 0)
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{
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err = EVUTIL_SOCKET_ERROR();
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LOGD("evutil_make_socket_nonblocking() failed for secondary socket: %d, %s", err, evutil_socket_error_to_string(err));
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evutil_closesocket(SecondSock);
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}
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// Bind to all IPv4 interfaces:
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sockaddr_in name;
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memset(&name, 0, sizeof(name));
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name.sin_family = AF_INET;
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name.sin_port = ntohs(a_Port);
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if (bind(SecondSock, reinterpret_cast<const sockaddr *>(&name), sizeof(name)) != 0)
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{
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err = EVUTIL_SOCKET_ERROR();
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LOGD("Cannot bind secondary socket to port %d: %d (%s)", a_Port, err, evutil_socket_error_to_string(err));
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evutil_closesocket(SecondSock);
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return true;
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}
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if (listen(SecondSock, 0) != 0)
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{
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err = EVUTIL_SOCKET_ERROR();
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LOGD("Cannot listen on on secondary socket on port %d: %d (%s)", a_Port, err, evutil_socket_error_to_string(err));
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evutil_closesocket(SecondSock);
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return false;
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}
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m_SecondaryConnListener = evconnlistener_new(cNetworkSingleton::Get().GetEventBase(), Callback, this, LEV_OPT_CLOSE_ON_FREE | LEV_OPT_REUSEABLE, 0, SecondSock);
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return true;
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}
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void cServerHandleImpl::Callback(evconnlistener * a_Listener, evutil_socket_t a_Socket, sockaddr * a_Addr, int a_Len, void * a_Self)
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{
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// Cast to true self:
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cServerHandleImpl * Self = reinterpret_cast<cServerHandleImpl *>(a_Self);
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ASSERT(Self != nullptr);
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// Create a new cTCPLink for the incoming connection:
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cTCPLinkImplPtr Link = std::make_shared<cTCPLinkImpl>(a_Socket, Self->m_LinkCallbacks, Self, a_Addr, a_Len);
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{
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cCSLock Lock(Self->m_CS);
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Self->m_Connections.push_back(Link);
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} // Lock(m_CS)
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// Call the OnAccepted callback:
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Self->m_ListenCallbacks->OnAccepted(*Link);
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}
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void cServerHandleImpl::RemoveLink(const cTCPLinkImpl * a_Link)
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{
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cCSLock Lock(m_CS);
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for (auto itr = m_Connections.begin(), end = m_Connections.end(); itr != end; ++itr)
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{
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if (itr->get() == a_Link)
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{
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m_Connections.erase(itr);
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return;
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}
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} // for itr - m_Connections[]
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}
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////////////////////////////////////////////////////////////////////////////////
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// cNetwork API:
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cServerHandlePtr cNetwork::Listen(
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const UInt16 a_Port,
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cNetwork::cListenCallbacksPtr a_ListenCallbacks,
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cTCPLink::cCallbacksPtr a_LinkCallbacks
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)
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{
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return cServerHandleImpl::Listen(a_Port, a_ListenCallbacks, a_LinkCallbacks);
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}
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