115
src/SetChunkData.cpp
Normal file
115
src/SetChunkData.cpp
Normal file
@@ -0,0 +1,115 @@
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// SetChunkData.cpp
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|
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// Implements the cSetChunkData class used for sending loaded / generated chunk
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||||
#include "Globals.h"
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#include "SetChunkData.h"
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||||
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||||
|
||||
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|
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cSetChunkData::cSetChunkData(int a_ChunkX, int a_ChunkZ, bool a_ShouldMarkDirty) :
|
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m_ChunkX(a_ChunkX),
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m_ChunkZ(a_ChunkZ),
|
||||
m_ShouldMarkDirty(a_ShouldMarkDirty)
|
||||
{
|
||||
}
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||||
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||||
|
||||
|
||||
|
||||
|
||||
cSetChunkData::cSetChunkData(
|
||||
int a_ChunkX, int a_ChunkZ,
|
||||
const BLOCKTYPE * a_BlockTypes,
|
||||
const NIBBLETYPE * a_BlockMetas,
|
||||
const NIBBLETYPE * a_BlockLight,
|
||||
const NIBBLETYPE * a_SkyLight,
|
||||
const cChunkDef::HeightMap * a_HeightMap,
|
||||
const cChunkDef::BiomeMap * a_Biomes,
|
||||
cEntityList & a_Entities,
|
||||
cBlockEntityList & a_BlockEntities,
|
||||
bool a_ShouldMarkDirty
|
||||
) :
|
||||
m_ChunkX(a_ChunkX),
|
||||
m_ChunkZ(a_ChunkZ),
|
||||
m_ShouldMarkDirty(a_ShouldMarkDirty)
|
||||
{
|
||||
// Check the params' validity:
|
||||
ASSERT(a_BlockTypes != NULL);
|
||||
ASSERT(a_BlockMetas != NULL);
|
||||
ASSERT(a_Biomes != NULL);
|
||||
|
||||
// Copy block types and metas:
|
||||
memcpy(m_BlockTypes, a_BlockTypes, sizeof(cChunkDef::BlockTypes));
|
||||
memcpy(m_BlockMetas, a_BlockMetas, sizeof(cChunkDef::BlockNibbles));
|
||||
|
||||
// Copy lights, if both given:
|
||||
if ((a_BlockLight != NULL) && (a_SkyLight != NULL))
|
||||
{
|
||||
memcpy(m_BlockLight, a_BlockLight, sizeof(m_BlockLight));
|
||||
memcpy(m_SkyLight, a_SkyLight, sizeof(m_SkyLight));
|
||||
m_IsLightValid = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
m_IsLightValid = false;
|
||||
}
|
||||
|
||||
// Copy the heightmap, if available:
|
||||
if (a_HeightMap != NULL)
|
||||
{
|
||||
memcpy(m_HeightMap, a_HeightMap, sizeof(m_HeightMap));
|
||||
m_IsHeightMapValid = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
m_IsHeightMapValid = false;
|
||||
}
|
||||
|
||||
// Copy biomes, if available:
|
||||
if (a_Biomes != NULL)
|
||||
{
|
||||
memcpy(m_Biomes, a_Biomes, sizeof(m_Biomes));
|
||||
m_AreBiomesValid = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
m_AreBiomesValid = false;
|
||||
}
|
||||
|
||||
// Move entities and blockentities:
|
||||
std::swap(m_Entities, a_Entities);
|
||||
std::swap(m_BlockEntities, a_BlockEntities);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
void cSetChunkData::CalculateHeightMap(void)
|
||||
{
|
||||
for (int x = 0; x < cChunkDef::Width; x++)
|
||||
{
|
||||
for (int z = 0; z < cChunkDef::Width; z++)
|
||||
{
|
||||
for (int y = cChunkDef::Height - 1; y > -1; y--)
|
||||
{
|
||||
int index = cChunkDef::MakeIndexNoCheck(x, y, z);
|
||||
if (m_BlockTypes[index] != E_BLOCK_AIR)
|
||||
{
|
||||
m_HeightMap[x + z * cChunkDef::Width] = (HEIGHTTYPE)y;
|
||||
break;
|
||||
}
|
||||
} // for y
|
||||
} // for z
|
||||
} // for x
|
||||
m_IsHeightMapValid = true;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user