Proper respawn packets on dimension travel
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@@ -467,6 +467,9 @@ public:
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// tolua_end
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// TODO lua export GetBedPos and GetBedWorld
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cWorld * GetBedWorld();
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/** Update movement-related statistics. */
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void UpdateMovementStats(const Vector3d & a_DeltaPos, bool a_PreviousIsOnGround);
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