Adding Silverfish Spawning Blocks (#4946)
* added breaking, spawning, animation * checkstyle * added undocumented API symbols * added changes suggested by @peterbell10 * added natural ore like generation * fixed spawning two silverfishes * fixed clang * fixed clang try 2 * updated comment unified offset * final clang fix * added spawning for more silverfishes if one was damaged * fixed spawning on one hit kill * fixed spawning on one hit kill fixed spawning by potion damage * fixed clang * fixed broken build * fixed broken build * I should read the error message properly fixed build now? * added small changes suggested by @peterbell10 Co-authored-by: 12xx12 <12xx12100@gmail.com>
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@@ -18,8 +18,9 @@ public:
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Super("Silverfish", mtSilverfish, "entity.silverfish.hurt", "entity.silverfish.death", "entity.silverfish.ambient", 0.3, 0.4)
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{
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}
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CLASS_PROTODEF(cSilverfish)
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virtual bool DoTakeDamage(TakeDamageInfo & a_TDI) override;
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} ;
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