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Fixed tabs used for alignment.

This commit is contained in:
madmaxoft
2014-07-17 23:15:53 +02:00
parent d0cc9aedb3
commit c03161f75d
29 changed files with 115 additions and 99 deletions

View File

@@ -137,7 +137,7 @@ Direction cFluidSimulator::GetFlowingDirection(int a_X, int a_Y, int a_Z, bool a
return Y_MINUS;
*/
NIBBLETYPE LowestPoint = m_World.GetBlockMeta(a_X, a_Y, a_Z); // Current Block Meta so only lower points will be counted
NIBBLETYPE LowestPoint = m_World.GetBlockMeta(a_X, a_Y, a_Z); // Current Block Meta so only lower points will be counted
int X = 0, Z = 0; // Lowest Pos will be stored here
if (IsAllowedBlock(m_World.GetBlock(a_X, a_Y + 1, a_Z)) && a_Over) // check for upper block to flow because this also affects the flowing direction