Rewrote ChunkSending queue for significantly improved performance
This commit is contained in:
@@ -18,6 +18,7 @@
|
||||
|
||||
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// cNotifyChunkSender:
|
||||
|
||||
@@ -93,41 +94,25 @@ void cChunkSender::QueueSendChunkTo(int a_ChunkX, int a_ChunkZ, eChunkPriority a
|
||||
{
|
||||
ASSERT(a_Client != nullptr);
|
||||
{
|
||||
sSendChunk Chunk(a_ChunkX, a_ChunkZ, a_Client);
|
||||
|
||||
cChunkCoords Chunk{a_ChunkX, a_ChunkZ};
|
||||
cCSLock Lock(m_CS);
|
||||
if (
|
||||
std::find(m_SendChunksLowPriority.begin(), m_SendChunksLowPriority.end(), Chunk) != m_SendChunksLowPriority.end() ||
|
||||
std::find(m_SendChunksMediumPriority.begin(), m_SendChunksMediumPriority.end(), Chunk) != m_SendChunksMediumPriority.end() ||
|
||||
std::find(m_SendChunksHighPriority.begin(), m_SendChunksHighPriority.end(), Chunk) != m_SendChunksHighPriority.end()
|
||||
)
|
||||
auto iter = m_ChunkInfo.find(Chunk);
|
||||
if (iter != m_ChunkInfo.end())
|
||||
{
|
||||
// Already queued, bail out
|
||||
return;
|
||||
auto & info = iter->second;
|
||||
if (info.m_Priority > a_Priority)
|
||||
{
|
||||
m_SendChunks.push(sChunkQueue{a_Priority, Chunk});
|
||||
info.m_Priority = a_Priority;
|
||||
}
|
||||
info.m_Clients.insert(a_Client);
|
||||
}
|
||||
|
||||
switch (a_Priority)
|
||||
else
|
||||
{
|
||||
case E_CHUNK_PRIORITY_LOW:
|
||||
{
|
||||
m_SendChunksLowPriority.push_back(Chunk);
|
||||
break;
|
||||
}
|
||||
case E_CHUNK_PRIORITY_MEDIUM:
|
||||
{
|
||||
m_SendChunksMediumPriority.push_back(Chunk);
|
||||
break;
|
||||
}
|
||||
case E_CHUNK_PRIORITY_HIGH:
|
||||
{
|
||||
m_SendChunksHighPriority.push_back(Chunk);
|
||||
break;
|
||||
}
|
||||
case PRIORITY_BROADCAST:
|
||||
{
|
||||
m_SendChunksBroadcastPriority.push_back(Chunk);
|
||||
break;
|
||||
}
|
||||
m_SendChunks.push(sChunkQueue{a_Priority, Chunk});
|
||||
auto info = sSendChunk{Chunk, a_Priority};
|
||||
info.m_Clients.insert(a_Client);
|
||||
m_ChunkInfo.emplace(Chunk, info);
|
||||
}
|
||||
}
|
||||
m_evtQueue.Set();
|
||||
@@ -141,43 +126,25 @@ void cChunkSender::QueueSendChunkTo(int a_ChunkX, int a_ChunkZ, eChunkPriority a
|
||||
void cChunkSender::QueueSendChunkTo(int a_ChunkX, int a_ChunkZ, eChunkPriority a_Priority, std::list<cClientHandle *> a_Clients)
|
||||
{
|
||||
{
|
||||
cChunkCoords Chunk{a_ChunkX, a_ChunkZ};
|
||||
cCSLock Lock(m_CS);
|
||||
for (auto client : a_Clients)
|
||||
auto iter = m_ChunkInfo.find(Chunk);
|
||||
if (iter != m_ChunkInfo.end())
|
||||
{
|
||||
sSendChunk Chunk(a_ChunkX, a_ChunkZ, client);
|
||||
if (
|
||||
std::find(m_SendChunksLowPriority.begin(), m_SendChunksLowPriority.end(), Chunk) != m_SendChunksLowPriority.end() ||
|
||||
std::find(m_SendChunksMediumPriority.begin(), m_SendChunksMediumPriority.end(), Chunk) != m_SendChunksMediumPriority.end() ||
|
||||
std::find(m_SendChunksHighPriority.begin(), m_SendChunksHighPriority.end(), Chunk) != m_SendChunksHighPriority.end()
|
||||
)
|
||||
auto & info = iter->second;
|
||||
if (info.m_Priority > a_Priority)
|
||||
{
|
||||
// Already queued, bail out
|
||||
continue;
|
||||
}
|
||||
|
||||
switch (a_Priority)
|
||||
{
|
||||
case E_CHUNK_PRIORITY_LOW:
|
||||
{
|
||||
m_SendChunksLowPriority.push_back(Chunk);
|
||||
break;
|
||||
}
|
||||
case E_CHUNK_PRIORITY_MEDIUM:
|
||||
{
|
||||
m_SendChunksMediumPriority.push_back(Chunk);
|
||||
break;
|
||||
}
|
||||
case E_CHUNK_PRIORITY_HIGH:
|
||||
{
|
||||
m_SendChunksHighPriority.push_back(Chunk);
|
||||
break;
|
||||
}
|
||||
case PRIORITY_BROADCAST:
|
||||
{
|
||||
m_SendChunksBroadcastPriority.push_back(Chunk);
|
||||
break;
|
||||
}
|
||||
m_SendChunks.push(sChunkQueue{a_Priority, Chunk});
|
||||
info.m_Priority = a_Priority;
|
||||
}
|
||||
info.m_Clients.insert(a_Clients.begin(), a_Clients.end());
|
||||
}
|
||||
else
|
||||
{
|
||||
m_SendChunks.push(sChunkQueue{a_Priority, Chunk});
|
||||
auto info = sSendChunk{Chunk, a_Priority};
|
||||
info.m_Clients.insert(a_Clients.begin(), a_Clients.end());
|
||||
m_ChunkInfo.emplace(Chunk, info);
|
||||
}
|
||||
}
|
||||
m_evtQueue.Set();
|
||||
@@ -191,33 +158,12 @@ void cChunkSender::RemoveClient(cClientHandle * a_Client)
|
||||
{
|
||||
{
|
||||
cCSLock Lock(m_CS);
|
||||
for (sSendChunkList::iterator itr = m_SendChunksLowPriority.begin(); itr != m_SendChunksLowPriority.end();)
|
||||
for (auto && pair : m_ChunkInfo)
|
||||
{
|
||||
if (itr->m_Client == a_Client)
|
||||
{
|
||||
itr = m_SendChunksLowPriority.erase(itr);
|
||||
continue;
|
||||
}
|
||||
++itr;
|
||||
} // for itr - m_SendChunksLowPriority[]
|
||||
for (sSendChunkList::iterator itr = m_SendChunksMediumPriority.begin(); itr != m_SendChunksMediumPriority.end();)
|
||||
{
|
||||
if (itr->m_Client == a_Client)
|
||||
{
|
||||
itr = m_SendChunksMediumPriority.erase(itr);
|
||||
continue;
|
||||
}
|
||||
++itr;
|
||||
} // for itr - m_SendChunksMediumPriority[]
|
||||
for (sSendChunkList::iterator itr = m_SendChunksHighPriority.begin(); itr != m_SendChunksHighPriority.end();)
|
||||
{
|
||||
if (itr->m_Client == a_Client)
|
||||
{
|
||||
itr = m_SendChunksHighPriority.erase(itr);
|
||||
continue;
|
||||
}
|
||||
++itr;
|
||||
} // for itr - m_SendChunksHighPriority[]
|
||||
auto && clients = pair.second.m_Clients;
|
||||
clients.erase(a_Client); // nop for sets that do not contain a_Client
|
||||
}
|
||||
|
||||
m_RemoveCount++;
|
||||
}
|
||||
m_evtQueue.Set();
|
||||
@@ -233,7 +179,7 @@ void cChunkSender::Execute(void)
|
||||
while (!m_ShouldTerminate)
|
||||
{
|
||||
cCSLock Lock(m_CS);
|
||||
while (m_SendChunksBroadcastPriority.empty() && m_SendChunksLowPriority.empty() && m_SendChunksMediumPriority.empty() && m_SendChunksHighPriority.empty())
|
||||
do
|
||||
{
|
||||
int RemoveCount = m_RemoveCount;
|
||||
m_RemoveCount = 0;
|
||||
@@ -247,52 +193,24 @@ void cChunkSender::Execute(void)
|
||||
{
|
||||
return;
|
||||
}
|
||||
} // while (empty)
|
||||
} while (m_SendChunks.empty());
|
||||
|
||||
if (!m_SendChunksHighPriority.empty())
|
||||
// Take one from the queue:
|
||||
auto Chunk = m_SendChunks.top().m_Chunk;
|
||||
m_SendChunks.pop();
|
||||
auto itr = m_ChunkInfo.find(Chunk);
|
||||
if (itr == m_ChunkInfo.end())
|
||||
{
|
||||
// Take one from the queue:
|
||||
sSendChunk Chunk(m_SendChunksHighPriority.front());
|
||||
m_SendChunksHighPriority.pop_front();
|
||||
Lock.Unlock();
|
||||
|
||||
SendChunk(Chunk.m_ChunkX, Chunk.m_ChunkZ, Chunk.m_Client);
|
||||
continue;
|
||||
}
|
||||
else if (!m_SendChunksBroadcastPriority.empty())
|
||||
{
|
||||
// Take one from the queue:
|
||||
sSendChunk Chunk(m_SendChunksBroadcastPriority.front());
|
||||
m_SendChunksBroadcastPriority.pop_front();
|
||||
Lock.Unlock();
|
||||
|
||||
std::unordered_set<cClientHandle *> clients;
|
||||
std::swap(itr->second.m_Clients, clients);
|
||||
m_ChunkInfo.erase(itr);
|
||||
|
||||
SendChunk(Chunk.m_ChunkX, Chunk.m_ChunkZ, Chunk.m_Client);
|
||||
}
|
||||
else if (!m_SendChunksMediumPriority.empty())
|
||||
{
|
||||
// Take one from the queue:
|
||||
sSendChunk Chunk(m_SendChunksMediumPriority.front());
|
||||
m_SendChunksMediumPriority.pop_front();
|
||||
Lock.Unlock();
|
||||
|
||||
SendChunk(Chunk.m_ChunkX, Chunk.m_ChunkZ, Chunk.m_Client);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Take one from the queue:
|
||||
sSendChunk Chunk(m_SendChunksLowPriority.front());
|
||||
m_SendChunksLowPriority.pop_front();
|
||||
Lock.Unlock();
|
||||
|
||||
SendChunk(Chunk.m_ChunkX, Chunk.m_ChunkZ, Chunk.m_Client);
|
||||
}
|
||||
Lock.Lock();
|
||||
int RemoveCount = m_RemoveCount;
|
||||
m_RemoveCount = 0;
|
||||
Lock.Unlock();
|
||||
for (int i = 0; i < RemoveCount; i++)
|
||||
{
|
||||
m_evtRemoved.Set(); // Notify that the removed clients are safe to be deleted
|
||||
}
|
||||
|
||||
SendChunk(Chunk.m_ChunkX, Chunk.m_ChunkZ, clients);
|
||||
} // while (!mShouldTerminate)
|
||||
}
|
||||
|
||||
@@ -300,13 +218,22 @@ void cChunkSender::Execute(void)
|
||||
|
||||
|
||||
|
||||
void cChunkSender::SendChunk(int a_ChunkX, int a_ChunkZ, cClientHandle * a_Client)
|
||||
void cChunkSender::SendChunk(int a_ChunkX, int a_ChunkZ, std::unordered_set<cClientHandle *> a_Clients)
|
||||
{
|
||||
|
||||
// Ask the client if it still wants the chunk:
|
||||
if (!a_Client->WantsSendChunk(a_ChunkX, a_ChunkZ))
|
||||
for(auto itr = a_Clients.begin(); itr != a_Clients.end();)
|
||||
{
|
||||
return;
|
||||
if(!(*itr)->WantsSendChunk(a_ChunkX, a_ChunkZ))
|
||||
{
|
||||
auto toremove = itr;
|
||||
itr++;
|
||||
a_Clients.erase(toremove);
|
||||
}
|
||||
else
|
||||
{
|
||||
itr++;
|
||||
}
|
||||
}
|
||||
|
||||
// If the chunk has no clients, no need to packetize it:
|
||||
@@ -335,14 +262,18 @@ void cChunkSender::SendChunk(int a_ChunkX, int a_ChunkZ, cClientHandle * a_Clien
|
||||
}
|
||||
cChunkDataSerializer Data(m_BlockTypes, m_BlockMetas, m_BlockLight, m_BlockSkyLight, m_BiomeMap);
|
||||
|
||||
// Send:
|
||||
a_Client->SendChunkData(a_ChunkX, a_ChunkZ, Data);
|
||||
|
||||
// Send block-entity packets:
|
||||
for (sBlockCoords::iterator itr = m_BlockEntities.begin(); itr != m_BlockEntities.end(); ++itr)
|
||||
for (auto client : a_Clients)
|
||||
{
|
||||
m_World.SendBlockEntity(itr->m_BlockX, itr->m_BlockY, itr->m_BlockZ, *a_Client);
|
||||
} // for itr - m_Packets[]
|
||||
// Send:
|
||||
client->SendChunkData(a_ChunkX, a_ChunkZ, Data);
|
||||
|
||||
// Send block-entity packets:
|
||||
for (auto Pos : m_BlockEntities)
|
||||
{
|
||||
m_World.SendBlockEntity(Pos.x, Pos.y, Pos.z, *client);
|
||||
} // for itr - m_Packets[]
|
||||
|
||||
}
|
||||
m_BlockEntities.clear();
|
||||
|
||||
// TODO: Send entity spawn packets
|
||||
@@ -354,7 +285,7 @@ void cChunkSender::SendChunk(int a_ChunkX, int a_ChunkZ, cClientHandle * a_Clien
|
||||
|
||||
void cChunkSender::BlockEntity(cBlockEntity * a_Entity)
|
||||
{
|
||||
m_BlockEntities.push_back(sBlockCoord(a_Entity->GetPosX(), a_Entity->GetPosY(), a_Entity->GetPosZ()));
|
||||
m_BlockEntities.push_back(a_Entity->GetPos());
|
||||
}
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user