Some updates for enchanting
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@@ -785,7 +785,7 @@ cCraftingWindow::cCraftingWindow(int a_BlockX, int a_BlockY, int a_BlockZ) :
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// cEnchantingWindow:
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cEnchantingWindow::cEnchantingWindow(int a_BlockX, int a_BlockY, int a_BlockZ) :
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cWindow(wtEnchantment, "Enchantment Table")
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cWindow(wtEnchantment, "Enchant")
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{
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m_SlotAreas.push_back(new cSlotAreaEnchanting(1, *this));
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m_SlotAreas.push_back(new cSlotAreaInventory(*this));
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