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Some updates for enchanting

This commit is contained in:
daniel0916
2014-01-24 20:01:21 +01:00
parent 0c2b307eab
commit bfac00f280
5 changed files with 29 additions and 17 deletions

View File

@@ -1143,7 +1143,7 @@ bool cProtocol172::HandlePacket(cByteBuffer & a_ByteBuffer, UInt32 a_PacketType)
case 0x0e: HandlePacketWindowClick (a_ByteBuffer); return true;
case 0x0f: // Confirm transaction - not used in MCS
case 0x10: HandlePacketCreativeInventoryAction(a_ByteBuffer); return true;
case 0x11: HandlePacketEnchanting (a_ByteBuffer); return true;
case 0x11: HandlePacketEnchanting (a_ByteBuffer); return true;
case 0x12: HandlePacketUpdateSign (a_ByteBuffer); return true;
case 0x13: HandlePacketPlayerAbilities (a_ByteBuffer); return true;
case 0x14: HandlePacketTabComplete (a_ByteBuffer); return true;
@@ -1551,11 +1551,19 @@ void cProtocol172::HandlePacketEnchanting(cByteBuffer & a_ByteBuffer)
HANDLE_READ(a_ByteBuffer, ReadByte, Byte, WindowID);
HANDLE_READ(a_ByteBuffer, ReadByte, Byte, Enchantment);
//TODO: EnchantItem (getWindow, getItem, Enchant)
LOGWARN("Enchantment Packet received!");
//Get Item from Window Slot
cItem EnchantItem = *m_Client->GetPlayer()->GetWindow()->GetSlot(*m_Client->GetPlayer(), 0);
//Enchant item with Sharpness 5
EnchantItem.m_Enchantments.SetLevel(cEnchantments::enchSharpness, 5);
LOG("Enchantment Paket empfangen!");
//Set Enchanted Item to Window Slot
m_Client->GetPlayer()->GetWindow()->SetSlot(*m_Client->GetPlayer(), 0, EnchantItem);
LOGWARN("Item enchanted!");
}