Prefabs can have per-piece per-placement weights.

Fixes #753.
Also upgraded NetherFortPrefabs to lates Gallery contents.
This commit is contained in:
madmaxoft
2014-04-17 17:32:08 +02:00
parent 35e847d2f5
commit be091800f8
5 changed files with 752 additions and 32 deletions
+1
View File
@@ -77,6 +77,7 @@ protected:
// cPiecePool overrides:
virtual cPieces GetPiecesWithConnector(int a_ConnectorType) override;
virtual cPieces GetStartingPieces(void) override;
virtual int GetPieceWeight(const cPlacedPiece & a_PlacedPiece, const cPiece::cConnector & a_ExistingConnector, const cPiece & a_NewPiece) override;
virtual void PiecePlaced(const cPiece & a_Piece) override;
virtual void Reset(void) override;
} ;