Prefabs can have per-piece per-placement weights.
Fixes #753. Also upgraded NetherFortPrefabs to lates Gallery contents.
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@@ -258,6 +258,15 @@ cPieces cNetherFortGen::GetStartingPieces(void)
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int cNetherFortGen::GetPieceWeight(const cPlacedPiece & a_PlacedPiece, const cPiece::cConnector & a_ExistingConnector, const cPiece & a_NewPiece)
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{
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return ((const cPrefab &)a_NewPiece).GetPieceWeight(a_PlacedPiece, a_ExistingConnector);
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}
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void cNetherFortGen::PiecePlaced(const cPiece & a_Piece)
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{
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UNUSED(a_Piece);
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