BiomeVisualiser: Added the TwoLevel biome generator.
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@@ -84,6 +84,10 @@ void cBiomeViewWnd::InitBiomeView(void)
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{
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m_BiomeGen = new cBioGenDistortedVoronoi(Seed);
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}
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else if (NoCaseCompare(BiomeGenName, "twolevel") == 0)
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{
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m_BiomeGen = new cBioGenTwoLevel(Seed);
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}
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else
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{
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if (NoCaseCompare(BiomeGenName, "multistepmap") != 0)
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