reformat for lua and CI
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@@ -121,7 +121,7 @@ class cFinishGenSoulsandRims :
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public cFinishGen
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{
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public:
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cFinishGenSoulsandRims(int a_Seed) :
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cFinishGenSoulsandRims(int a_Seed) :
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m_Noise(a_Seed)
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{
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}
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