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Heightmap is properly generated after loading chunks now, so /spawn and /top should work properly again

git-svn-id: http://mc-server.googlecode.com/svn/trunk@274 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
faketruth
2012-02-16 15:40:38 +00:00
parent 423f49d175
commit bb396c8cc0
2 changed files with 8 additions and 1 deletions

View File

@@ -238,6 +238,8 @@ void cChunk::SetAllData(const char * a_BlockData, cEntityList & a_Entities, cBlo
// Create block entities that the loader didn't load; fill them with defaults
CreateBlockEntities();
CalculateHeightmap();
}