Heightmap is properly generated after loading chunks now, so /spawn and /top should work properly again
git-svn-id: http://mc-server.googlecode.com/svn/trunk@274 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
@@ -238,6 +238,8 @@ void cChunk::SetAllData(const char * a_BlockData, cEntityList & a_Entities, cBlo
|
||||
|
||||
// Create block entities that the loader didn't load; fill them with defaults
|
||||
CreateBlockEntities();
|
||||
|
||||
CalculateHeightmap();
|
||||
}
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user