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Top blocks are now snowed over, either normally, or in deep snow (patch contributed by funmaker, Luksor and Sebi)

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1000 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
madmaxoft@gmail.com
2012-10-21 21:15:57 +00:00
parent 5ebbf6f4e2
commit ba8a5184c8
5 changed files with 91 additions and 2 deletions

View File

@@ -254,6 +254,7 @@ cWorld::cWorld( const AString & a_WorldName )
m_IsSugarcaneBonemealable = IniFile.GetValueSetB("Plants", "IsSugarcaneBonemealable", false);
m_IsCactusBonemealable = IniFile.GetValueSetB("Plants", "IsCactusBonemealable", false);
m_bEnabledPVP = IniFile.GetValueSetB("PVP", "Enabled", true);
m_IsDeepSnowEnabled = IniFile.GetValueSetB("Physics", "DeepSnow", false);
m_GameMode = (eGameMode)IniFile.GetValueSetI("GameMode", "GameMode", m_GameMode );