Merge branch 'master' into Inventory2

Conflicts:
	src/BlockInfo.cpp
This commit is contained in:
Howaner
2014-07-26 13:23:11 +02:00
108 changed files with 956 additions and 667 deletions
+1 -1
View File
@@ -48,7 +48,7 @@ public:
virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
virtual void HandlePhysics(float a_Dt, cChunk &) override { UNUSED(a_Dt); };
virtual void HandlePhysics(float a_Dt, cChunk &) override { UNUSED(a_Dt); }
/** Returns the curently equipped weapon; empty item if none */
virtual cItem GetEquippedWeapon(void) const override { return m_Inventory.GetEquippedItem(); }