Use clang-tidy to check more code conventions (#4214)
* Create clang-tidy.sh * Add clang-tidy to circle.yml * Fixed some naming violations Fixes #4164
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@@ -39,8 +39,8 @@ private:
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static const int SearchSolidBaseWidth = 3;
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/** Where to place the player out from the face and across the face */
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const double OutOffset = 2;
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const double AcrossOffset = 0.5;
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static const double OutOffset;
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static const double AcrossOffset;
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/** Builds a portal. */
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void BuildNetherPortal(Vector3i a_Location, Direction a_Direction, bool a_IncludePlatform);
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