Use clang-tidy to check more code conventions (#4214)
* Create clang-tidy.sh * Add clang-tidy to circle.yml * Fixed some naming violations Fixes #4164
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@@ -9,6 +9,14 @@
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const double cNetherPortalScanner::OutOffset = 2;
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const double cNetherPortalScanner::AcrossOffset = 0.5;
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cNetherPortalScanner::cNetherPortalScanner(cEntity * a_MovingEntity, cWorld * a_DestinationWorld, Vector3d a_DestPosition, int a_MaxY) :
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m_Entity(a_MovingEntity),
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m_World(a_DestinationWorld),
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