@@ -833,12 +833,12 @@ void cProtocol125::SendRemoveEntityEffect(const cEntity & a_Entity, int a_Effect
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void cProtocol125::SendRespawn(const cWorld & a_World)
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void cProtocol125::SendRespawn(const cWorld & a_World, bool a_ShouldIgnoreDimensionChecks)
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{
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cCSLock Lock(m_CSPacket);
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if (m_LastSentDimension == a_World.GetDimension())
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if ((m_LastSentDimension == a_World.GetDimension()) && !a_ShouldIgnoreDimensionChecks)
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{
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// Must not send a respawn for the world with the same dimension, the client goes cuckoo if we do
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// Must not send a respawn for the world with the same dimension, the client goes cuckoo if we do (unless we are respawning from death)
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return;
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}
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cPlayer * Player = m_Client->GetPlayer();
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