@@ -976,7 +976,7 @@ void cPlayer::Respawn(void)
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m_LifetimeTotalXp = 0;
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// ToDo: send score to client? How?
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m_ClientHandle->SendRespawn(*m_World);
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m_ClientHandle->SendRespawn(*m_World, true);
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// Extinguish the fire:
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StopBurning();
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